#include <stdio.h>#include <vcg/space/color4.h>#include <vcg/space/index/grid_static_ptr.h>#include <vcg/simplex/vertex/base.h>#include <vcg/simplex/vertex/component.h>#include <vcg/simplex/edge/base.h>#include <vcg/simplex/edge/component.h>#include <vcg/complex/edgemesh/base.h>#include <math.h>#include <vcg/space/point3.h>#include <vcg/space/box3.h>#include <vcg/space/point4.h>#include <vcg/math/base.h>#include <vcg/space/segment3.h>#include <vcg/simplex/vertex/distance.h>#include <vcg/space/intersection3.h>#include <vcg/space/index/space_iterators.h>#include <vcg/complex/trimesh/closest.h>#include <vcg/complex/used_types.h>

Go to the source code of this file.
Classes | |
| class | MyEdge |
| class | MyEdgeMesh |
| struct | MyUsedTypes |
| class | MyVertex |
Defines | |
| #define | VERT_NUMB 100 |
Typedefs | |
| typedef vcg::GridStaticPtr < MyEdge, MyEdge::ScalarType > | EdgeMeshGrid |
Functions | |
| int | main (int, char **) |
| #define VERT_NUMB 100 |
Definition at line 31 of file edgemesh_grid.cpp.
Definition at line 29 of file edgemesh_grid.cpp.
| int main | ( | int | , | |
| char ** | ||||
| ) |
Definition at line 33 of file edgemesh_grid.cpp.