TextureRenderTarget Class Reference
#include <fbo.h>
List of all members.
Detailed Description
Definition at line 542 of file fbo.h.
Constructor & Destructor Documentation
| TextureRenderTarget::TextureRenderTarget |
( |
void |
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) |
[inline] |
Member Function Documentation
| bool TextureRenderTarget::BindToFB |
( |
void |
|
) |
[inline, virtual] |
| void TextureRenderTarget::Del |
( |
void |
|
) |
[inline, virtual] |
| void TextureRenderTarget::DoBind |
( |
void |
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) |
[inline, protected, virtual] |
| void TextureRenderTarget::DoUnbind |
( |
void |
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) |
[inline, protected, virtual] |
| GLenum TextureRenderTarget::Format |
( |
void |
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) |
const [inline, virtual] |
| void TextureRenderTarget::Gen |
( |
void |
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) |
[inline, virtual] |
| Texture2D* TextureRenderTarget::GetTexture |
( |
void |
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) |
[inline] |
| GLsizei TextureRenderTarget::Height |
( |
void |
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) |
const [inline, virtual] |
| bool TextureRenderTarget::Set |
( |
Texture2D * |
tex |
) |
[inline] |
| void TextureRenderTarget::SetLevel |
( |
GLint |
level |
) |
[inline] |
| RTStorageType TextureRenderTarget::StorageType |
( |
void |
|
) |
const [inline, virtual] |
| bool TextureRenderTarget::Unset |
( |
void |
|
) |
[inline] |
| GLsizei TextureRenderTarget::Width |
( |
void |
|
) |
const [inline, virtual] |
Member Data Documentation
The documentation for this class was generated from the following file: