, including all inherited members.
| angle() const | AngleAxis< _Scalar > | [inline] |
| angle() | AngleAxis< _Scalar > | [inline] |
| AngleAxis() | AngleAxis< _Scalar > | [inline] |
| AngleAxis(Scalar angle, const MatrixBase< Derived > &axis) | AngleAxis< _Scalar > | [inline] |
| AngleAxis(const QuaternionType &q) | AngleAxis< _Scalar > | [inline] |
| AngleAxis(const MatrixBase< Derived > &m) | AngleAxis< _Scalar > | [inline, explicit] |
| AngleAxis(const AngleAxis< OtherScalarType > &other) | AngleAxis< _Scalar > | [inline, explicit] |
| axis() const | AngleAxis< _Scalar > | [inline] |
| axis() | AngleAxis< _Scalar > | [inline] |
| Base typedef | AngleAxis< _Scalar > | [private] |
| cast() const | AngleAxis< _Scalar > | [inline] |
| derived() const | RotationBase< AngleAxis< _Scalar >, 3 > | [inline] |
| derived() | RotationBase< AngleAxis< _Scalar >, 3 > | [inline] |
| Dim enum value | AngleAxis< _Scalar > | |
| fromRotationMatrix(const MatrixBase< Derived > &m) | AngleAxis< _Scalar > | [inline] |
| inverse() const | AngleAxis< _Scalar > | [inline] |
| isApprox(const AngleAxis &other, typename NumTraits< Scalar >::Real prec=precision< Scalar >()) const | AngleAxis< _Scalar > | [inline] |
| m_angle | AngleAxis< _Scalar > | [protected] |
| m_axis | AngleAxis< _Scalar > | [protected] |
| Matrix3 typedef | AngleAxis< _Scalar > | |
| operator*(const AngleAxis &other) const | AngleAxis< _Scalar > | [inline] |
| operator*(const QuaternionType &other) const | AngleAxis< _Scalar > | [inline] |
| operator*(const QuaternionType &a, const AngleAxis &b) | AngleAxis< _Scalar > | [friend] |
| operator*(const Matrix3 &other) const | AngleAxis< _Scalar > | [inline] |
| operator*(const Matrix3 &a, const AngleAxis &b) | AngleAxis< _Scalar > | [friend] |
| operator*(const Vector3 &other) const | AngleAxis< _Scalar > | [inline] |
| RotationBase< AngleAxis< _Scalar >, 3 >::operator*(const Translation< Scalar, Dim > &t) const | RotationBase< AngleAxis< _Scalar >, 3 > | [inline] |
| RotationBase< AngleAxis< _Scalar >, 3 >::operator*(const Scaling< Scalar, Dim > &s) const | RotationBase< AngleAxis< _Scalar >, 3 > | [inline] |
| RotationBase< AngleAxis< _Scalar >, 3 >::operator*(const Transform< Scalar, Dim > &t) const | RotationBase< AngleAxis< _Scalar >, 3 > | [inline] |
| operator=(const QuaternionType &q) | AngleAxis< _Scalar > | [inline] |
| operator=(const MatrixBase< Derived > &m) | AngleAxis< _Scalar > | [inline] |
| QuaternionType typedef | AngleAxis< _Scalar > | |
| RotationMatrixType typedef | RotationBase< AngleAxis< _Scalar >, 3 > | |
| Scalar typedef | AngleAxis< _Scalar > | |
| toRotationMatrix(void) const | AngleAxis< _Scalar > | [inline] |
| Vector3 typedef | AngleAxis< _Scalar > | |