#include "rviz_interaction_tools/point_cloud.h"
#include <ros/assert.h>
#include <OGRE/OgreSceneManager.h>
#include <OGRE/OgreSceneNode.h>
#include <OGRE/OgreVector3.h>
#include <OGRE/OgreQuaternion.h>
#include <OGRE/OgreManualObject.h>
#include <OGRE/OgreMaterialManager.h>
#include <OGRE/OgreBillboardSet.h>
#include "OgrePrerequisites.h"
#include "OgreMovableObject.h"
#include "OgreRenderable.h"
#include "OgreRadixSort.h"
#include "OgreCommon.h"
#include "OgreResourceGroupManager.h"
#include "OgreVector3.h"
#include "OgreColourValue.h"
#include <OGRE/OgreTexture.h>
#include <OGRE/OgreTextureManager.h>
#include <sstream>
Go to the source code of this file.
Namespaces | |
namespace | rviz_interaction_tools |
Defines | |
#define | VERTEX_BUFFER_CAPACITY (36 * 1024 * 10) |
Variables | |
static float | rviz_interaction_tools::g_point_vertices [3] |
#define VERTEX_BUFFER_CAPACITY (36 * 1024 * 10) |
Definition at line 46 of file point_cloud.cpp.