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getDoorAngle() :
pr2_doors_common
getDoorDir() :
pr2_doors_common
getDoorNormal() :
pr2_doors_common
getEdgePoint() :
pr2_doors_common
getFrameAngle() :
pr2_doors_common
getFrameNormal() :
pr2_doors_common
getGripperPose() :
pr2_doors_common
getHandleDir() :
pr2_doors_common
getHandlePose() :
pr2_doors_common
getHingeAxisPoint() :
pr2_doors_common
getNearestDoorAngle() :
pr2_doors_common
getPolygon() :
pr2_doors_common
getRobotPose() :
pr2_doors_common
getVectorAngle() :
pr2_doors_common
operator<<() :
pr2_doors_common
rotateDoor() :
pr2_doors_common
transformPointTo() :
pr2_doors_common
transformTo() :
pr2_doors_common
transformVectorTo() :
pr2_doors_common
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pr2_doors_common
Author(s): Wim Meeussen
autogenerated on Fri Jan 11 10:00:03 2013