#include <pr2_doors_common/door_functions.h>
#include "pr2_doors_actions/action_touch_door.h"
#include <ros/ros.h>
#include <door_msgs/Door.h>
#include <std_msgs/Float64.h>
#include <std_msgs/String.h>
#include <std_srvs/Empty.h>
#include <tf/tf.h>
#include <tf/transform_listener.h>
#include <deprecated_srvs/MoveToPose.h>
#include <kdl/frames.hpp>
#include <door_msgs/DoorGoal.h>
#include <door_msgs/DoorAction.h>
#include <actionlib/server/simple_action_server.h>
#include <actionlib/client/simple_action_client.h>
#include <pr2_controllers_msgs/Pr2GripperCommandAction.h>
Go to the source code of this file.
Variables | |
static const string | fixed_frame = "odom_combined" |
static const double | gripper_effort = 100 |
static const double | touch_dist = 0.65 |
const string fixed_frame = "odom_combined" [static] |
Definition at line 48 of file action_touch_door.cpp.
const double gripper_effort = 100 [static] |
Definition at line 50 of file action_touch_door.cpp.
const double touch_dist = 0.65 [static] |
Definition at line 49 of file action_touch_door.cpp.