#include "pr2_doors_actions/action_release_handle.h"
#include <ros/ros.h>
#include <tf/transform_listener.h>
#include <kdl/frames.hpp>
#include <door_msgs/DoorGoal.h>
#include <door_msgs/DoorAction.h>
#include <actionlib/server/simple_action_server.h>
#include <actionlib/client/simple_action_client.h>
#include <pr2_controllers_msgs/Pr2GripperCommandAction.h>
#include <pr2_common_action_msgs/ArmMoveIKAction.h>
#include <tf/tf.h>
Go to the source code of this file.
Variables | |
static const string | fixed_frame = "odom_combined" |
const string fixed_frame = "odom_combined" [static] |
Definition at line 47 of file action_release_handle.cpp.