#include "pr2_doors_common/door_functions.h"
#include "pr2_doors_actions/action_move_base_door.h"
#include <ros/ros.h>
#include <door_msgs/Door.h>
#include <tf/tf.h>
#include <tf/transform_listener.h>
#include <kdl/frames.hpp>
#include <door_msgs/DoorGoal.h>
#include <door_msgs/DoorAction.h>
#include <actionlib/server/simple_action_server.h>
#include <costmap_2d/costmap_2d_ros.h>
#include <costmap_2d/costmap_2d.h>
#include <base_local_planner/costmap_model.h>
#include <geometry_msgs/Point.h>
Go to the source code of this file.
Variables | |
static const string | fixed_frame = "odom_combined" |
static const double | motion_step = 0.01 |
static const double | update_rate = 10.0 |
const string fixed_frame = "odom_combined" [static] |
Definition at line 49 of file action_move_base_door.cpp.
const double motion_step = 0.01 [static] |
Definition at line 50 of file action_move_base_door.cpp.
const double update_rate = 10.0 [static] |
Definition at line 51 of file action_move_base_door.cpp.