, including all inherited members.
addBody(Body *body) | World | |
addElementToSceneGraph(WorldElement *e) | World | |
addLink(Link *newLink) | World | |
addRobot(Robot *robot, bool addToScene=true) | World | |
allCollisionsOFF | World | [protected] |
Body class | World | [friend] |
bodyVec | World | [protected] |
cofTable | World | [protected] |
collisionsAreOff(WorldElement *e1=NULL, WorldElement *e2=NULL) | World | |
computeNewVelocities(double timeStep) | World | |
currentHand | World | [protected] |
deselectAll() | World | |
deselectElement(WorldElement *e) | World | |
deselectTendon() | World | |
destroyElement(WorldElement *e, bool deleteElement=true) | World | |
DynamicBody class | World | [friend] |
dynamicsAreOn() const | World | [inline] |
dynamicsCB(void *data, SoSensor *sensor) | World | [protected, static] |
dynamicsError(const char *errMsg) | World | [signal] |
dynamicsOn | World | [protected] |
dynamicStepTaken() | World | [signal] |
dynamicsTimeStep | World | [protected] |
emitGraspsUpdated() | World | [inline] |
findAllContacts() | World | |
findContacts(CollisionReport &colReport) | World | |
findContacts(Body *b) | World | |
FindRegion(const Body *body, position point, vec3 normal, double radius, Neighborhood *neighborhood) | World | |
findVirtualContact(Link *link, Body *object) | World | |
findVirtualContacts(Hand *hand, Body *object) | World | |
GBVec | World | [protected] |
getBody(int i) const | World | [inline] |
getBvs(Body *b, int depth, std::vector< BoundingBox > *bvs) | World | |
getCOF(int mat1, int mat2) | World | [inline] |
getCollisionInterface() | World | [inline] |
getCollisionReport(CollisionReport *colReport, const std::vector< Body * > *interestList=NULL) | World | |
getCurrentHand() const | World | [inline] |
getCurrentHandNumberTendons() | World | |
getDist(WorldElement *e1, WorldElement *e2) | World | |
getDist(Body *b1, Body *b2, position &p1, position &p2) | World | |
getGB(int i) const | World | [inline] |
getHand(int i) const | World | [inline] |
getIVRoot() const | World | [inline] |
getKCOF(int mat1, int mat2) | World | [inline] |
getMaterialIdx(const QString &matName) const | World | |
getMaterialName(int i) const | World | [inline] |
getNumBodies() const | World | [inline] |
getNumGB() const | World | [inline] |
getNumHands() const | World | [inline] |
getNumMaterials() const | World | [inline] |
getNumRobots() const | World | [inline] |
getNumSelectedBodies() const | World | [inline] |
getNumSelectedBodyElements() const | World | [inline] |
getNumSelectedElements() const | World | [inline] |
getNumSelectedRobotElements() const | World | [inline] |
getRobot(int i) const | World | [inline] |
getSelectedBody(int i) const | World | [inline] |
getSelectedElementList() const | World | [inline] |
getSelectedHandTendonName(int i) | World | |
getSelectedTendon() | World | [inline] |
getTimeStep() const | World | [inline] |
getWorldTime() const | World | [inline] |
graspsUpdated() | World | [signal] |
handRemoved() | World | [signal] |
handSelectionChanged() | World | [signal] |
handVec | World | [protected] |
idleSensor | World | [protected] |
importBody(QString bodyType, QString filename) | World | |
importBodyFromXml(QString bodyType, const TiXmlElement *child, QString rootPath) | World | |
importRobot(QString filename) | World | |
isSelected(WorldElement *e) const | World | |
isTendonSelected | World | [protected] |
IVRoot | World | [protected] |
kcofTable | World | [protected] |
load(const QString &filename) | World | |
loadFromXml(const TiXmlElement *root, QString rootPath) | World | |
MainWindow class | World | [friend] |
makeBodyDynamic(Body *b, double mass) | World | |
materialNames | World | [protected] |
mCollisionInterface | World | [protected] |
modified | World | [protected] |
moveDynamicBodies(double timeStep) | World | |
myIVmgr | World | [protected] |
noCollision(WorldElement *e=NULL) | World | |
numBodies | World | [protected] |
numElementsChanged() | World | [signal] |
numGB | World | [protected] |
numHands | World | [protected] |
numMaterials | World | [protected] |
numRobots | World | [protected] |
numSelectedBodies | World | [protected] |
numSelectedBodyElements | World | [protected] |
numSelectedElements | World | [protected] |
numSelectedRobotElements | World | [protected] |
pointDistanceToBody(position p, Body *b, vec3 *normal=NULL) | World | |
popDynamicState() | World | |
pushDynamicState() | World | |
queryTendonSelected() | World | [inline] |
readSettings() | World | [protected] |
removeElementFromSceneGraph(WorldElement *e) | World | |
removeRobot(Robot *robot) | World | |
resetDynamics() | World | |
resetDynamicWrenches() | World | |
robotCollisionsAreOff(Robot *r, WorldElement *e) | World | |
robotVec | World | [protected] |
save(const QString &filename) | World | |
saveSettings() | World | [protected] |
selectedBodyVec | World | [protected] |
selectedElementList | World | [protected] |
selectedTendon | World | [protected] |
selectElement(WorldElement *e) | World | |
selectionsChanged() | World | [signal] |
selectTendon(Tendon *t) | World | |
selectTendon(int i) | World | |
setCurrentHand(Hand *hand) | World | [inline] |
setDefaults() | World | |
setModified() | World | [inline] |
softContactsAreOn() | World | [inline] |
softContactsON | World | [protected] |
stepDynamics() | World | |
tendonChange() | World | [inline] |
tendonDetailsChanged() | World | [signal] |
tendonSelectionChanged() | World | [signal] |
toggleAllCollisions(bool on) | World | |
toggleCollisions(bool on, WorldElement *e1, WorldElement *e2=NULL) | World | |
turnOffDynamics() | World | |
turnOnDynamics() | World | |
updateGrasps() | World | |
wasModified() const | World | [inline] |
World(QObject *parent=0, const char *name=0, IVmgr *mgr=NULL) | World | |
worldTime | World | [protected] |
~World() | World | |