HandObjectState Member List

This is the complete list of members for HandObjectState, including all inherited members.
addAttribute(QString name, double value)HandObjectState [inline]
changeHand(Hand *h, bool sticky=false)HandObjectState
copyFrom(const HandObjectState *s)HandObjectState [inline]
distance(const HandObjectState *s) const HandObjectState
execute(Hand *h=NULL) const HandObjectState
getAttribute(QString name) const HandObjectState [inline]
getConstVariable(QString name) const HandObjectState
getHand() const HandObjectState [inline]
getIVRoot()HandObjectState
getNumUsedVariables() const HandObjectState [inline]
getNumVariables() const HandObjectState [inline]
getObject() const HandObjectState [inline]
getPosition()HandObjectState [inline]
getPosture()HandObjectState [inline]
getTotalTran() const HandObjectState [inline]
getVariable(int i)HandObjectState
getVariable(int i) const HandObjectState
getVariable(QString name)HandObjectState
HandObjectState(Hand *h)HandObjectState
HandObjectState(const HandObjectState *s)HandObjectState [inline]
hideVisualMarker()HandObjectState
init()HandObjectState [private]
IVMatHandObjectState [private]
IVRootHandObjectState [private]
IVTranHandObjectState [private]
mAttributesHandObjectState [private]
mHandHandObjectState [private]
mPositionHandObjectState [private]
mPostureHandObjectState [private]
mRefTranHandObjectState [private]
mTargetObjectHandObjectState [private]
printState() const HandObjectState [inline]
readFromFile(FILE *fp)HandObjectState
readPosition() const HandObjectState [inline]
readPosture() const HandObjectState [inline]
removeAttribute(QString name)HandObjectState [inline]
reset()HandObjectState [inline]
saveCurrentHandState()HandObjectState
setAttribute(QString name, double value)HandObjectState [inline]
setIVMarkerColor(double r, double g, double b) const HandObjectState
setObject(GraspableBody *b)HandObjectState [inline]
setPositionType(StateType type, bool sticky=false)HandObjectState
setPostureType(StateType type, bool sticky=false)HandObjectState
setRefTran(transf t, bool sticky=false)HandObjectState
showVisualMarker()HandObjectState
writeToFile(FILE *fp) const HandObjectState
~HandObjectState()HandObjectState [virtual]
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graspit
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autogenerated on Wed Jan 25 11:00:22 2012