CGDBGraspProcessor(Hand *h) | CGDBGraspProcessor | |
mDbMgr | CGDBGraspProcessor | [private] |
mHand | CGDBGraspProcessor | [private] |
mMaxGrasps | CGDBGraspProcessor | [private] |
mProcessedGrasps | CGDBGraspProcessor | [private] |
mProcessor | CGDBGraspProcessor | [private] |
processGrasps(std::vector< db_planner::Grasp * > *grasps) | CGDBGraspProcessor | [private] |
reset() | CGDBGraspProcessor | [inline] |
run() | CGDBGraspProcessor | |
~CGDBGraspProcessor() | CGDBGraspProcessor | [inline] |