#include <domVisual_scene.h>
The visual_scene element declares the base of the visual_scene hierarchy or scene graph. The scene contains elements that comprise much of the visual and transformational information content as created by the authoring tools.
Definition at line 28 of file 1.4/dom/domVisual_scene.h.
Definition at line 29 of file dom/domVisual_scene.h.
Definition at line 38 of file 1.4/dom/domVisual_scene.h.
Definition at line 26 of file dom/domVisual_scene.h.
Definition at line 35 of file 1.4/dom/domVisual_scene.h.
domVisual_scene::domVisual_scene | ( | DAE & | dae | ) | [inline, protected] |
Constructor
Definition at line 377 of file 1.4/dom/domVisual_scene.h.
virtual domVisual_scene::~domVisual_scene | ( | ) | [inline, protected, virtual] |
Destructor
Definition at line 381 of file 1.4/dom/domVisual_scene.h.
domVisual_scene::domVisual_scene | ( | DAE & | dae | ) | [inline, protected] |
Constructor
Definition at line 732 of file dom/domVisual_scene.h.
virtual domVisual_scene::~domVisual_scene | ( | ) | [inline, protected, virtual] |
Destructor
Definition at line 736 of file dom/domVisual_scene.h.
static DLLSPEC daeElementRef domVisual_scene::create | ( | DAE & | dae | ) | [static] |
Creates an instance of this class and returns a daeElementRef referencing it.
static DLLSPEC daeElementRef domVisual_scene::create | ( | DAE & | dae | ) | [static] |
Creates an instance of this class and returns a daeElementRef referencing it.
const domAssetRef domVisual_scene::getAsset | ( | ) | const [inline] |
Gets the asset element.
Definition at line 697 of file dom/domVisual_scene.h.
const domAssetRef domVisual_scene::getAsset | ( | ) | const [inline] |
Gets the asset element.
Definition at line 342 of file 1.4/dom/domVisual_scene.h.
virtual COLLADA_TYPE::TypeEnum domVisual_scene::getElementType | ( | ) | const [inline, virtual] |
Reimplemented from daeElement.
Definition at line 22 of file dom/domVisual_scene.h.
virtual COLLADA_TYPE::TypeEnum domVisual_scene::getElementType | ( | ) | const [inline, virtual] |
Reimplemented from daeElement.
Definition at line 31 of file 1.4/dom/domVisual_scene.h.
const domEvaluate_scene_Array& domVisual_scene::getEvaluate_scene_array | ( | ) | const [inline] |
Gets the evaluate_scene element array.
Definition at line 717 of file dom/domVisual_scene.h.
domEvaluate_scene_Array& domVisual_scene::getEvaluate_scene_array | ( | ) | [inline] |
Gets the evaluate_scene element array.
Definition at line 712 of file dom/domVisual_scene.h.
const domEvaluate_scene_Array& domVisual_scene::getEvaluate_scene_array | ( | ) | const [inline] |
Gets the evaluate_scene element array.
Definition at line 362 of file 1.4/dom/domVisual_scene.h.
domEvaluate_scene_Array& domVisual_scene::getEvaluate_scene_array | ( | ) | [inline] |
Gets the evaluate_scene element array.
Definition at line 357 of file 1.4/dom/domVisual_scene.h.
const domExtra_Array& domVisual_scene::getExtra_array | ( | ) | const [inline] |
Gets the extra element array.
Definition at line 727 of file dom/domVisual_scene.h.
domExtra_Array& domVisual_scene::getExtra_array | ( | ) | [inline] |
Gets the extra element array.
Definition at line 722 of file dom/domVisual_scene.h.
const domExtra_Array& domVisual_scene::getExtra_array | ( | ) | const [inline] |
Gets the extra element array.
Definition at line 372 of file 1.4/dom/domVisual_scene.h.
domExtra_Array& domVisual_scene::getExtra_array | ( | ) | [inline] |
Gets the extra element array.
Definition at line 367 of file 1.4/dom/domVisual_scene.h.
xsID domVisual_scene::getId | ( | ) | const [inline] |
Gets the id attribute.
Definition at line 673 of file dom/domVisual_scene.h.
xsID domVisual_scene::getId | ( | ) | const [inline] |
Gets the id attribute.
Definition at line 318 of file 1.4/dom/domVisual_scene.h.
xsToken domVisual_scene::getName | ( | ) | const [inline] |
Gets the name attribute.
Definition at line 686 of file dom/domVisual_scene.h.
xsNCName domVisual_scene::getName | ( | ) | const [inline] |
Gets the name attribute.
Definition at line 331 of file 1.4/dom/domVisual_scene.h.
const domNode_Array& domVisual_scene::getNode_array | ( | ) | const [inline] |
Gets the node element array.
Definition at line 707 of file dom/domVisual_scene.h.
domNode_Array& domVisual_scene::getNode_array | ( | ) | [inline] |
Gets the node element array.
Definition at line 702 of file dom/domVisual_scene.h.
const domNode_Array& domVisual_scene::getNode_array | ( | ) | const [inline] |
Gets the node element array.
Definition at line 352 of file 1.4/dom/domVisual_scene.h.
domNode_Array& domVisual_scene::getNode_array | ( | ) | [inline] |
Gets the node element array.
Definition at line 347 of file 1.4/dom/domVisual_scene.h.
static daeInt domVisual_scene::ID | ( | ) | [inline, static] |
Definition at line 23 of file dom/domVisual_scene.h.
static daeInt domVisual_scene::ID | ( | ) | [inline, static] |
Definition at line 32 of file 1.4/dom/domVisual_scene.h.
virtual domVisual_scene& domVisual_scene::operator= | ( | const domVisual_scene & | cpy | ) | [inline, protected, virtual] |
Overloaded assignment operator
Definition at line 740 of file dom/domVisual_scene.h.
virtual domVisual_scene& domVisual_scene::operator= | ( | const domVisual_scene & | cpy | ) | [inline, protected, virtual] |
Overloaded assignment operator
Definition at line 385 of file 1.4/dom/domVisual_scene.h.
static DLLSPEC daeMetaElement* domVisual_scene::registerElement | ( | DAE & | dae | ) | [static] |
Creates a daeMetaElement object that describes this element in the meta object reflection framework. If a daeMetaElement already exists it will return that instead of creating a new one.
static DLLSPEC daeMetaElement* domVisual_scene::registerElement | ( | DAE & | dae | ) | [static] |
Creates a daeMetaElement object that describes this element in the meta object reflection framework. If a daeMetaElement already exists it will return that instead of creating a new one.
void domVisual_scene::setId | ( | xsID | atId | ) | [inline] |
Sets the id attribute.
atId | The new value for the id attribute. |
Definition at line 678 of file dom/domVisual_scene.h.
void domVisual_scene::setId | ( | xsID | atId | ) | [inline] |
Sets the id attribute.
atId | The new value for the id attribute. |
Definition at line 323 of file 1.4/dom/domVisual_scene.h.
void domVisual_scene::setName | ( | xsToken | atName | ) | [inline] |
Sets the name attribute.
atName | The new value for the name attribute. |
Definition at line 691 of file dom/domVisual_scene.h.
void domVisual_scene::setName | ( | xsNCName | atName | ) | [inline] |
Sets the name attribute.
atName | The new value for the name attribute. |
Definition at line 336 of file 1.4/dom/domVisual_scene.h.
virtual daeInt domVisual_scene::typeID | ( | ) | const [inline, virtual] |
Returns this element's type ID. Every element is an instance of a type specified in the Collada schema, and every schema type has a unique ID.
Implements daeElement.
Definition at line 24 of file dom/domVisual_scene.h.
virtual daeInt domVisual_scene::typeID | ( | ) | const [inline, virtual] |
Returns this element's type ID. Every element is an instance of a type specified in the Collada schema, and every schema type has a unique ID.
Implements daeElement.
Definition at line 33 of file 1.4/dom/domVisual_scene.h.
xsID domVisual_scene::attrId [protected] |
The id attribute is a text string containing the unique identifier of this element. This value must be unique within the instance document. Optional attribute.
Definition at line 287 of file 1.4/dom/domVisual_scene.h.
xsToken domVisual_scene::attrName [protected] |
The name attribute is the text string name of this element. Optional attribute.
Definition at line 645 of file dom/domVisual_scene.h.
xsNCName domVisual_scene::attrName [protected] |
The name attribute is the text string name of this element. Optional attribute.
Definition at line 291 of file 1.4/dom/domVisual_scene.h.
domAssetRef domVisual_scene::elemAsset [protected] |
The visual_scene element may contain an asset element.
Definition at line 297 of file 1.4/dom/domVisual_scene.h.
The evaluate_scene element declares information specifying a specific way to evaluate this visual_scene. There may be any number of evaluate_scene elements.
The evaluate_scene element declares information specifying how to evaluate this visual_scene. There may be any number of evaluate_scene elements. They are evaluated in order and particular one may be disabled via setting enabled=false.
Definition at line 307 of file 1.4/dom/domVisual_scene.h.
domExtra_Array domVisual_scene::elemExtra_array [protected] |
The extra element may appear any number of times.
Definition at line 311 of file 1.4/dom/domVisual_scene.h.
domNode_Array domVisual_scene::elemNode_array [protected] |
The visual_scene element must have at least one node element.
Definition at line 301 of file 1.4/dom/domVisual_scene.h.