#include <domProfile_gles2.h>
Public Member Functions | |
const domFx_annotate_Array & | getAnnotate_array () const |
domFx_annotate_Array & | getAnnotate_array () |
const domAssetRef | getAsset () const |
virtual COLLADA_TYPE::TypeEnum | getElementType () const |
const domExtra_Array & | getExtra_array () const |
domExtra_Array & | getExtra_array () |
xsID | getId () const |
const domGles2_pass_Array & | getPass_array () const |
domGles2_pass_Array & | getPass_array () |
domSid | getSid () const |
void | setId (xsID atId) |
void | setSid (domSid atSid) |
virtual daeInt | typeID () const |
Static Public Member Functions | |
static DLLSPEC daeElementRef | create (DAE &dae) |
static daeInt | ID () |
static DLLSPEC daeMetaElement * | registerElement (DAE &dae) |
Protected Member Functions | |
domTechnique (DAE &dae) | |
virtual domTechnique & | operator= (const domTechnique &cpy) |
virtual | ~domTechnique () |
Protected Attributes | |
xsID | attrId |
domSid | attrSid |
domFx_annotate_Array | elemAnnotate_array |
domAssetRef | elemAsset |
domExtra_Array | elemExtra_array |
domGles2_pass_Array | elemPass_array |
Holds a description of the textures, samplers, shaders, parameters, and passes necessary for rendering this effect using one method.
Definition at line 76 of file domProfile_gles2.h.
domProfile_gles2::domTechnique::domTechnique | ( | DAE & | dae | ) | [inline, protected] |
Constructor
Definition at line 169 of file domProfile_gles2.h.
virtual domProfile_gles2::domTechnique::~domTechnique | ( | ) | [inline, protected, virtual] |
Destructor
Definition at line 173 of file domProfile_gles2.h.
static DLLSPEC daeElementRef domProfile_gles2::domTechnique::create | ( | DAE & | dae | ) | [static] |
Creates an instance of this class and returns a daeElementRef referencing it.
const domFx_annotate_Array& domProfile_gles2::domTechnique::getAnnotate_array | ( | ) | const [inline] |
Gets the annotate element array.
Definition at line 144 of file domProfile_gles2.h.
domFx_annotate_Array& domProfile_gles2::domTechnique::getAnnotate_array | ( | ) | [inline] |
Gets the annotate element array.
Definition at line 139 of file domProfile_gles2.h.
const domAssetRef domProfile_gles2::domTechnique::getAsset | ( | ) | const [inline] |
Gets the asset element.
Definition at line 134 of file domProfile_gles2.h.
virtual COLLADA_TYPE::TypeEnum domProfile_gles2::domTechnique::getElementType | ( | ) | const [inline, virtual] |
Reimplemented from daeElement.
Definition at line 79 of file domProfile_gles2.h.
const domExtra_Array& domProfile_gles2::domTechnique::getExtra_array | ( | ) | const [inline] |
Gets the extra element array.
Definition at line 164 of file domProfile_gles2.h.
domExtra_Array& domProfile_gles2::domTechnique::getExtra_array | ( | ) | [inline] |
Gets the extra element array.
Definition at line 159 of file domProfile_gles2.h.
xsID domProfile_gles2::domTechnique::getId | ( | ) | const [inline] |
Gets the id attribute.
Definition at line 110 of file domProfile_gles2.h.
const domGles2_pass_Array& domProfile_gles2::domTechnique::getPass_array | ( | ) | const [inline] |
Gets the pass element array.
Definition at line 154 of file domProfile_gles2.h.
domGles2_pass_Array& domProfile_gles2::domTechnique::getPass_array | ( | ) | [inline] |
Gets the pass element array.
Definition at line 149 of file domProfile_gles2.h.
domSid domProfile_gles2::domTechnique::getSid | ( | ) | const [inline] |
Gets the sid attribute.
Definition at line 123 of file domProfile_gles2.h.
static daeInt domProfile_gles2::domTechnique::ID | ( | ) | [inline, static] |
Definition at line 80 of file domProfile_gles2.h.
virtual domTechnique& domProfile_gles2::domTechnique::operator= | ( | const domTechnique & | cpy | ) | [inline, protected, virtual] |
Overloaded assignment operator
Definition at line 177 of file domProfile_gles2.h.
static DLLSPEC daeMetaElement* domProfile_gles2::domTechnique::registerElement | ( | DAE & | dae | ) | [static] |
Creates a daeMetaElement object that describes this element in the meta object reflection framework. If a daeMetaElement already exists it will return that instead of creating a new one.
void domProfile_gles2::domTechnique::setId | ( | xsID | atId | ) | [inline] |
Sets the id attribute.
atId | The new value for the id attribute. |
Definition at line 115 of file domProfile_gles2.h.
void domProfile_gles2::domTechnique::setSid | ( | domSid | atSid | ) | [inline] |
Sets the sid attribute.
atSid | The new value for the sid attribute. |
Definition at line 128 of file domProfile_gles2.h.
virtual daeInt domProfile_gles2::domTechnique::typeID | ( | ) | const [inline, virtual] |
Returns this element's type ID. Every element is an instance of a type specified in the Collada schema, and every schema type has a unique ID.
Implements daeElement.
Definition at line 81 of file domProfile_gles2.h.
xsID domProfile_gles2::domTechnique::attrId [protected] |
Definition at line 83 of file domProfile_gles2.h.
domSid domProfile_gles2::domTechnique::attrSid [protected] |
The sid attribute is a text string value containing the sub-identifier of this element. This value must be unique within the scope of the parent element. Optional attribute.
Definition at line 89 of file domProfile_gles2.h.
Add metadata to this pass that may be used by games or tools to make decisions
Definition at line 97 of file domProfile_gles2.h.
domAssetRef domProfile_gles2::domTechnique::elemAsset [protected] |
Definition at line 92 of file domProfile_gles2.h.
Definition at line 103 of file domProfile_gles2.h.
A static declaration of all the render states, shaders, and settings for one rendering pipeline.
Definition at line 102 of file domProfile_gles2.h.