#include <domProfile_GLSL.h>
Opens a block of GLSL platform-specific data types and technique declarations.
Definition at line 38 of file domProfile_GLSL.h.
Definition at line 48 of file domProfile_GLSL.h.
Definition at line 45 of file domProfile_GLSL.h.
domProfile_GLSL::domProfile_GLSL | ( | DAE & | dae | ) | [inline, protected] |
Constructor
Definition at line 1122 of file domProfile_GLSL.h.
virtual domProfile_GLSL::~domProfile_GLSL | ( | ) | [inline, protected, virtual] |
Destructor
Definition at line 1126 of file domProfile_GLSL.h.
static DLLSPEC daeElementRef domProfile_GLSL::create | ( | DAE & | dae | ) | [static] |
Creates an instance of this class and returns a daeElementRef referencing it.
Reimplemented from domFx_profile_abstract.
const domAssetRef domProfile_GLSL::getAsset | ( | ) | const [inline] |
Gets the asset element.
Definition at line 1046 of file domProfile_GLSL.h.
const domFx_code_profile_Array& domProfile_GLSL::getCode_array | ( | ) | const [inline] |
Gets the code element array.
Definition at line 1056 of file domProfile_GLSL.h.
domFx_code_profile_Array& domProfile_GLSL::getCode_array | ( | ) | [inline] |
Gets the code element array.
Definition at line 1051 of file domProfile_GLSL.h.
const daeElementRefArray& domProfile_GLSL::getContents | ( | ) | const [inline] |
Gets the _contents array.
Definition at line 1116 of file domProfile_GLSL.h.
daeElementRefArray& domProfile_GLSL::getContents | ( | ) | [inline] |
Gets the _contents array.
Definition at line 1111 of file domProfile_GLSL.h.
virtual COLLADA_TYPE::TypeEnum domProfile_GLSL::getElementType | ( | ) | const [inline, virtual] |
Reimplemented from domFx_profile_abstract.
Definition at line 41 of file domProfile_GLSL.h.
const domExtra_Array& domProfile_GLSL::getExtra_array | ( | ) | const [inline] |
Gets the extra element array.
Definition at line 1106 of file domProfile_GLSL.h.
domExtra_Array& domProfile_GLSL::getExtra_array | ( | ) | [inline] |
Gets the extra element array.
Definition at line 1101 of file domProfile_GLSL.h.
xsID domProfile_GLSL::getId | ( | ) | const [inline] |
Gets the id attribute.
Definition at line 1033 of file domProfile_GLSL.h.
const domImage_Array& domProfile_GLSL::getImage_array | ( | ) | const [inline] |
Gets the image element array.
Definition at line 1076 of file domProfile_GLSL.h.
domImage_Array& domProfile_GLSL::getImage_array | ( | ) | [inline] |
Gets the image element array.
Definition at line 1071 of file domProfile_GLSL.h.
const domFx_include_common_Array& domProfile_GLSL::getInclude_array | ( | ) | const [inline] |
Gets the include element array.
Definition at line 1066 of file domProfile_GLSL.h.
domFx_include_common_Array& domProfile_GLSL::getInclude_array | ( | ) | [inline] |
Gets the include element array.
Definition at line 1061 of file domProfile_GLSL.h.
const domGlsl_newparam_Array& domProfile_GLSL::getNewparam_array | ( | ) | const [inline] |
Gets the newparam element array.
Definition at line 1086 of file domProfile_GLSL.h.
domGlsl_newparam_Array& domProfile_GLSL::getNewparam_array | ( | ) | [inline] |
Gets the newparam element array.
Definition at line 1081 of file domProfile_GLSL.h.
const domTechnique_Array& domProfile_GLSL::getTechnique_array | ( | ) | const [inline] |
Gets the technique element array.
Definition at line 1096 of file domProfile_GLSL.h.
domTechnique_Array& domProfile_GLSL::getTechnique_array | ( | ) | [inline] |
Gets the technique element array.
Definition at line 1091 of file domProfile_GLSL.h.
static daeInt domProfile_GLSL::ID | ( | ) | [inline, static] |
Reimplemented from domFx_profile_abstract.
Definition at line 42 of file domProfile_GLSL.h.
virtual domProfile_GLSL& domProfile_GLSL::operator= | ( | const domProfile_GLSL & | cpy | ) | [inline, protected, virtual] |
Overloaded assignment operator
Definition at line 1130 of file domProfile_GLSL.h.
static DLLSPEC daeMetaElement* domProfile_GLSL::registerElement | ( | DAE & | dae | ) | [static] |
Creates a daeMetaElement object that describes this element in the meta object reflection framework. If a daeMetaElement already exists it will return that instead of creating a new one.
Reimplemented from domFx_profile_abstract.
void domProfile_GLSL::setId | ( | xsID | atId | ) | [inline] |
Sets the id attribute.
atId | The new value for the id attribute. |
Definition at line 1038 of file domProfile_GLSL.h.
virtual daeInt domProfile_GLSL::typeID | ( | ) | const [inline, virtual] |
Returns this element's type ID. Every element is an instance of a type specified in the Collada schema, and every schema type has a unique ID.
Reimplemented from domFx_profile_abstract.
Definition at line 43 of file domProfile_GLSL.h.
daeTArray< daeCharArray * > domProfile_GLSL::_CMData [protected] |
Used to store information needed for some content model objects.
Definition at line 1025 of file domProfile_GLSL.h.
daeElementRefArray domProfile_GLSL::_contents [protected] |
Used to preserve order in elements that do not specify strict sequencing of sub-elements.
Definition at line 1016 of file domProfile_GLSL.h.
daeUIntArray domProfile_GLSL::_contentsOrder [protected] |
Used to preserve order in elements that have a complex content model.
Definition at line 1020 of file domProfile_GLSL.h.
xsID domProfile_GLSL::attrId [protected] |
The id attribute is a text string containing the unique identifier of this element. This value must be unique within the instance document. Optional attribute.
Definition at line 999 of file domProfile_GLSL.h.
domAssetRef domProfile_GLSL::elemAsset [protected] |
Definition at line 1002 of file domProfile_GLSL.h.
Definition at line 1003 of file domProfile_GLSL.h.
domExtra_Array domProfile_GLSL::elemExtra_array [protected] |
Definition at line 1012 of file domProfile_GLSL.h.
domImage_Array domProfile_GLSL::elemImage_array [protected] |
Definition at line 1005 of file domProfile_GLSL.h.
Definition at line 1004 of file domProfile_GLSL.h.
Definition at line 1006 of file domProfile_GLSL.h.
Holds a description of the textures, samplers, shaders, parameters, and passes necessary for rendering this effect using one method.
Definition at line 1011 of file domProfile_GLSL.h.