#include <domGles2_shader.h>
Public Member Functions | |
virtual COLLADA_TYPE::TypeEnum | getElementType () const |
xsToken | getEntry () const |
void | setEntry (xsToken atEntry) |
virtual daeInt | typeID () const |
Static Public Member Functions | |
static DLLSPEC daeElementRef | create (DAE &dae) |
static daeInt | ID () |
static DLLSPEC daeMetaElement * | registerElement (DAE &dae) |
Protected Member Functions | |
domSources (DAE &dae) | |
virtual domSources & | operator= (const domSources &cpy) |
virtual | ~domSources () |
Protected Attributes | |
xsToken | attrEntry |
sid of the code or include element which provides the source for this shader. Code may come from local or library_code.
Definition at line 33 of file domGles2_shader.h.
domGles2_shader::domSources::domSources | ( | DAE & | dae | ) | [inline, protected] |
Constructor
Definition at line 63 of file domGles2_shader.h.
virtual domGles2_shader::domSources::~domSources | ( | ) | [inline, protected, virtual] |
Destructor
Definition at line 67 of file domGles2_shader.h.
static DLLSPEC daeElementRef domGles2_shader::domSources::create | ( | DAE & | dae | ) | [static] |
Creates an instance of this class and returns a daeElementRef referencing it.
Reimplemented from domFx_sources.
virtual COLLADA_TYPE::TypeEnum domGles2_shader::domSources::getElementType | ( | ) | const [inline, virtual] |
Reimplemented from domFx_sources.
Definition at line 36 of file domGles2_shader.h.
xsToken domGles2_shader::domSources::getEntry | ( | ) | const [inline] |
Gets the entry attribute.
Definition at line 52 of file domGles2_shader.h.
static daeInt domGles2_shader::domSources::ID | ( | ) | [inline, static] |
Reimplemented from domFx_sources.
Definition at line 37 of file domGles2_shader.h.
virtual domSources& domGles2_shader::domSources::operator= | ( | const domSources & | cpy | ) | [inline, protected, virtual] |
Overloaded assignment operator
Definition at line 71 of file domGles2_shader.h.
static DLLSPEC daeMetaElement* domGles2_shader::domSources::registerElement | ( | DAE & | dae | ) | [static] |
Creates a daeMetaElement object that describes this element in the meta object reflection framework. If a daeMetaElement already exists it will return that instead of creating a new one.
Reimplemented from domFx_sources.
void domGles2_shader::domSources::setEntry | ( | xsToken | atEntry | ) | [inline] |
Sets the entry attribute.
atEntry | The new value for the entry attribute. |
Definition at line 57 of file domGles2_shader.h.
virtual daeInt domGles2_shader::domSources::typeID | ( | ) | const [inline, virtual] |
Returns this element's type ID. Every element is an instance of a type specified in the Collada schema, and every schema type has a unique ID.
Reimplemented from domFx_sources.
Definition at line 38 of file domGles2_shader.h.
xsToken domGles2_shader::domSources::attrEntry [protected] |
Not used by GLSL. Some languages require functional entry points. GLSL always uses "main". CG requires an entry point
Definition at line 44 of file domGles2_shader.h.