#include <domFx_depthtarget.h>
Public Member Functions | |
virtual COLLADA_TYPE::TypeEnum | getElementType () const |
virtual daeInt | typeID () const |
Static Public Member Functions | |
static DLLSPEC daeElementRef | create (DAE &dae) |
static daeInt | ID () |
static DLLSPEC daeMetaElement * | registerElement (DAE &dae) |
Protected Member Functions | |
domFx_depthtarget (DAE &dae) | |
virtual domFx_depthtarget & | operator= (const domFx_depthtarget &cpy) |
virtual | ~domFx_depthtarget () |
Definition at line 11 of file domFx_depthtarget.h.
domFx_depthtarget::domFx_depthtarget | ( | DAE & | dae | ) | [inline, protected] |
Constructor
Definition at line 22 of file domFx_depthtarget.h.
virtual domFx_depthtarget::~domFx_depthtarget | ( | ) | [inline, protected, virtual] |
Destructor
Definition at line 26 of file domFx_depthtarget.h.
static DLLSPEC daeElementRef domFx_depthtarget::create | ( | DAE & | dae | ) | [static] |
Creates an instance of this class and returns a daeElementRef referencing it.
Reimplemented from domFx_rendertarget.
virtual COLLADA_TYPE::TypeEnum domFx_depthtarget::getElementType | ( | ) | const [inline, virtual] |
Reimplemented from domFx_rendertarget.
Definition at line 14 of file domFx_depthtarget.h.
static daeInt domFx_depthtarget::ID | ( | ) | [inline, static] |
Reimplemented from domFx_rendertarget.
Definition at line 15 of file domFx_depthtarget.h.
virtual domFx_depthtarget& domFx_depthtarget::operator= | ( | const domFx_depthtarget & | cpy | ) | [inline, protected, virtual] |
Overloaded assignment operator
Definition at line 30 of file domFx_depthtarget.h.
static DLLSPEC daeMetaElement* domFx_depthtarget::registerElement | ( | DAE & | dae | ) | [static] |
Creates a daeMetaElement object that describes this element in the meta object reflection framework. If a daeMetaElement already exists it will return that instead of creating a new one.
Reimplemented from domFx_rendertarget.
virtual daeInt domFx_depthtarget::typeID | ( | ) | const [inline, virtual] |
Returns this element's type ID. Every element is an instance of a type specified in the Collada schema, and every schema type has a unique ID.
Reimplemented from domFx_rendertarget.
Definition at line 16 of file domFx_depthtarget.h.