Todo List

Member ATTRIBUTE_ALIGNED16 (class) btCompoundShape
: This aabb tree can also be use to speed up ray tests on btCompoundShape, see http://code.google.com/p/bullet/issues/detail?id=25 Currently, removal of child shapes is only supported when disabling the aabb tree (pass 'false' in the constructor of btCompoundShape)

Member ATTRIBUTE_ALIGNED16 (class) btPersistentManifold
: get this margin from the current physics / collision environment

Member ATTRIBUTE_ALIGNED16 (class) btBvhSubtreeInfo
: double-check this

Member ATTRIBUTE_ALIGNED16 (a)
: check out alignment methods for other platforms/compilers define ATTRIBUTE_ALIGNED16(a) a __attribute__ ((aligned (16))) define ATTRIBUTE_ALIGNED64(a) a __attribute__ ((aligned (64))) define ATTRIBUTE_ALIGNED128(a) a __attribute__ ((aligned (128)))

Member btAxisSweep3Internal::removeHandle (BP_FP_INT_TYPE handle, btDispatcher *dispatcher)
: compare performance

Class btCollisionConfiguration
: describe the meaning

Class btDefaultCollisionConfiguration
: describe the meaning

Member btDefaultCollisionConfiguration::setConvexConvexMultipointIterations (int numPerturbationIterations=3, int minimumPointsPerturbationThreshold=3)
we could add a per-object setting of those parameters, for level-of-detail collision detection.

Member btQuaternion::farthest (const btQuaternion &qd) const
document this and it's use

Member btQuaternion::nearest (const btQuaternion &qd) const
document this and it's use

Member btSoftBody::setCollisionShape (btCollisionShape *collisionShape)
: avoid internal softbody shape hack and move collision code to collision library

Member btSparseSdf::GarbageCollect (int lifetime=256)
: Reset puid's when int range limit is reached */

Class GIM_CONTACT
: remove and replace GIM_CONTACT by btManifoldPoint.

Member Select (const btDbvtAabbMm &o, const btDbvtAabbMm &a, const btDbvtAabbMm &b)
: the intrinsic version is 11% slower
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bullet
Author(s): Erwin Coumans, ROS package maintained by Tully Foote
autogenerated on Fri Jan 11 10:10:59 2013