RayFromToCaster takes a ray from, ray to (instead of direction!). More...
#include <btSoftBody.h>
Public Member Functions | |
void | Process (const btDbvtNode *leaf) |
RayFromToCaster (const btVector3 &rayFrom, const btVector3 &rayTo, btScalar mxt) | |
Static Public Member Functions | |
static btScalar | rayFromToTriangle (const btVector3 &rayFrom, const btVector3 &rayTo, const btVector3 &rayNormalizedDirection, const btVector3 &a, const btVector3 &b, const btVector3 &c, btScalar maxt=SIMD_INFINITY) |
Public Attributes | |
Face * | m_face |
btScalar | m_mint |
btVector3 | m_rayFrom |
btVector3 | m_rayNormalizedDirection |
btVector3 | m_rayTo |
int | m_tests |
RayFromToCaster takes a ray from, ray to (instead of direction!).
Definition at line 571 of file btSoftBody.h.
btSoftBody::RayFromToCaster::RayFromToCaster | ( | const btVector3 & | rayFrom, | |
const btVector3 & | rayTo, | |||
btScalar | mxt | |||
) |
void btSoftBody::RayFromToCaster::Process | ( | const btDbvtNode * | leaf | ) |
Reimplemented from btDbvt::ICollide.
static btScalar btSoftBody::RayFromToCaster::rayFromToTriangle | ( | const btVector3 & | rayFrom, | |
const btVector3 & | rayTo, | |||
const btVector3 & | rayNormalizedDirection, | |||
const btVector3 & | a, | |||
const btVector3 & | b, | |||
const btVector3 & | c, | |||
btScalar | maxt = SIMD_INFINITY | |||
) | [inline, static] |
Definition at line 577 of file btSoftBody.h.
Definition at line 576 of file btSoftBody.h.
btVector3 btSoftBody::RayFromToCaster::m_rayFrom |
Definition at line 573 of file btSoftBody.h.
Definition at line 575 of file btSoftBody.h.
btVector3 btSoftBody::RayFromToCaster::m_rayTo |
Definition at line 574 of file btSoftBody.h.
Definition at line 578 of file btSoftBody.h.