#include <tree.h>

Public Member Functions | |
| CallNode (const SourcePos &sourcePos, unsigned funcId) | |
| Constructor. | |
| virtual void | emit (PreLinkBytecode &bytecodes) const |
| Generate bytecode. | |
| virtual unsigned | getStackDepth () const |
| Return the stack depth requirement for this node and its children. | |
| virtual Node * | optimize (std::ostream *dump) |
| Optimize this node, return the optimized node. | |
| virtual std::string | toNodeName () const |
| Return a string representation of the name of this node. | |
| virtual std::string | toString () const |
| Return a string representation of this node. | |
| virtual ReturnType | typeCheck () const |
| Typecheck this node, throw an exception if there is any type violation. | |
Public Attributes | |
| std::vector< unsigned > | argumentsAddr |
| address of all arguments | |
| unsigned | funcId |
| identifier of the function to be called | |
Node for calling a native function may have children for pushing constants somewhere
Definition at line 386 of file tree.h.
| virtual std::string Aseba::CallNode::toNodeName | ( | ) | const [inline, virtual] |
Return a string representation of the name of this node.
Implements Aseba::Node.
| virtual ReturnType Aseba::CallNode::typeCheck | ( | ) | const [inline, virtual] |
Typecheck this node, throw an exception if there is any type violation.
Reimplemented from Aseba::Node.
| std::vector<unsigned> Aseba::CallNode::argumentsAddr |
| unsigned Aseba::CallNode::funcId |