tinyxml2::XMLElement * writeCollision(const std::shared_ptr< const tesseract_scene_graph::Collision > &collision, tinyxml2::XMLDocument &doc, const std::string &package_path, const std::string &link_name, int id)
writeCollision Write collision object to URDF XML
std::shared_ptr< tesseract_scene_graph::Collision > parseCollision(const tinyxml2::XMLElement *xml_element, const tesseract_common::ResourceLocator &locator, bool make_convex_meshes)
Parse xml element collision.