#include <OGRE/OgreSubEntity.h>
#include <OGRE/OgreRenderOperation.h>
#include <OGRE/OgreTextureManager.h>
#include <OGRE/OgreHardwarePixelBuffer.h>
#include <rviz/display_context.h>
#include <rviz/frame_manager.h>
#include <stdint.h>
#include "trianglemesh_visual.h"
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