enteringColoredTriangleMesh(const mesh_msgs::TriangleMesh &mesh) | rviz_mesh_plugin::TriangleMeshVisual | private |
enteringGeneralTriangleMesh(const mesh_msgs::TriangleMesh &mesh) | rviz_mesh_plugin::TriangleMeshVisual | private |
enteringNormals(const mesh_msgs::TriangleMesh &mesh) | rviz_mesh_plugin::TriangleMeshVisual | private |
m_displayContext | rviz_mesh_plugin::TriangleMeshVisual | private |
m_fakeTextures | rviz_mesh_plugin::TriangleMeshVisual | private |
m_hasTextures | rviz_mesh_plugin::TriangleMeshVisual | private |
m_mesh | rviz_mesh_plugin::TriangleMeshVisual | private |
m_meshColoredTrianglesMaterial | rviz_mesh_plugin::TriangleMeshVisual | private |
m_meshGeneralMaterial | rviz_mesh_plugin::TriangleMeshVisual | private |
m_normalMaterial | rviz_mesh_plugin::TriangleMeshVisual | private |
m_normalsScalingFactor | rviz_mesh_plugin::TriangleMeshVisual | private |
m_postfix | rviz_mesh_plugin::TriangleMeshVisual | private |
m_prefix | rviz_mesh_plugin::TriangleMeshVisual | private |
m_random | rviz_mesh_plugin::TriangleMeshVisual | private |
m_sceneNode | rviz_mesh_plugin::TriangleMeshVisual | private |
m_texture_coords_enabled | rviz_mesh_plugin::TriangleMeshVisual | private |
m_textureCounter | rviz_mesh_plugin::TriangleMeshVisual | private |
m_triangle_colors_enabled | rviz_mesh_plugin::TriangleMeshVisual | private |
m_vertex_colors_enabled | rviz_mesh_plugin::TriangleMeshVisual | private |
m_vertex_normals_enabled | rviz_mesh_plugin::TriangleMeshVisual | private |
reset() | rviz_mesh_plugin::TriangleMeshVisual | |
setFrameOrientation(const Ogre::Quaternion &orientation) | rviz_mesh_plugin::TriangleMeshVisual | |
setFramePosition(const Ogre::Vector3 &position) | rviz_mesh_plugin::TriangleMeshVisual | |
setMessage(const mesh_msgs::TriangleMeshStamped::ConstPtr &meshMsg) | rviz_mesh_plugin::TriangleMeshVisual | |
showFaces(Ogre::Pass *pass, Ogre::ColourValue facesColor, float facesAlpha, bool useVertexColors) | rviz_mesh_plugin::TriangleMeshVisual | private |
showNormals(Ogre::Pass *pass, Ogre::ColourValue normalsColor, float normalsAlpha) | rviz_mesh_plugin::TriangleMeshVisual | private |
showTextures(Ogre::Pass *pass) | rviz_mesh_plugin::TriangleMeshVisual | private |
showWireframe(Ogre::Pass *pass, Ogre::ColourValue wireframeColor, float wireframeAlpha) | rviz_mesh_plugin::TriangleMeshVisual | private |
TriangleMeshVisual(rviz::DisplayContext *context, size_t displayID, size_t meshID, size_t randomID) | rviz_mesh_plugin::TriangleMeshVisual | |
updateMaterial(bool showWireframe, Ogre::ColourValue wireframeColor, float wireframeAlpha, bool showFaces, Ogre::ColourValue facesColor, float facesAlpha, bool useVertexColors, bool useTriangleColors, bool showTextures, bool showNormals, Ogre::ColourValue normalsColor, float normalsAlpha, float normalsScallingFactor) | rviz_mesh_plugin::TriangleMeshVisual | |
updateNormals(float scallingFactor) | rviz_mesh_plugin::TriangleMeshVisual | |
~TriangleMeshVisual() | rviz_mesh_plugin::TriangleMeshVisual | virtual |