#include <Types.hpp>
#include <MeshVisual.hpp>
#include <vector>
#include <memory>
#include <queue>
#include <string>
#include <math.h>
#include <algorithm>
#include <QMessageBox>
#include <QApplication>
#include <QIcon>
#include <ros/ros.h>
#include <ros/console.h>
#include <rviz/viewport_mouse_event.h>
#include <rviz/visualization_manager.h>
#include <rviz/visualization_frame.h>
#include <rviz/geometry.h>
#include <rviz/display_context.h>
#include <rviz/frame_manager.h>
#include <rviz/display.h>
#include <message_filters/subscriber.h>
#include <message_filters/time_synchronizer.h>
#include <message_filters/cache.h>
#include <tf2_ros/message_filter.h>
#include <rviz/mesh_loader.h>
#include <OGRE/OgreManualObject.h>
#include <OGRE/OgreSceneNode.h>
#include <OGRE/OgreSceneManager.h>
#include <OGRE/OgreStringConverter.h>
#include <OGRE/OgreMaterialManager.h>
#include <OGRE/OgreColourValue.h>
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