mesh_loader.h
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1 /*
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29 
30 #ifndef RVIZ_MESH_LOADER_H
31 #define RVIZ_MESH_LOADER_H
32 
33 #include <OgreMesh.h>
34 #include <OgreSkeleton.h>
35 
36 namespace rviz
37 {
38 Ogre::MeshPtr loadMeshFromResource(const std::string& resource_path);
39 Ogre::SkeletonPtr loadSkeletonFromResource(const std::string& resource_path);
40 } // namespace rviz
41 
42 #endif // RVIZ_MESH_LOADER_H
rviz::loadSkeletonFromResource
Ogre::SkeletonPtr loadSkeletonFromResource(const std::string &resource_path)
Definition: mesh_loader.cpp:670
rviz
Definition: add_display_dialog.cpp:54
rviz::loadMeshFromResource
Ogre::MeshPtr loadMeshFromResource(const std::string &resource_path)
Definition: mesh_loader.cpp:605


rviz
Author(s): Dave Hershberger, David Gossow, Josh Faust, William Woodall
autogenerated on Sat Jun 1 2024 02:31:53