#include <util.h>
Definition at line 165 of file util.h.
◆ Mesh()
◆ cameraModel
◆ cloud
| pcl::PointCloud<pcl::PointXYZRGB>::Ptr rtabmap::Mesh::cloud |
◆ gains
| double rtabmap::Mesh::gains[3] |
◆ indices
| pcl::IndicesPtr rtabmap::Mesh::indices |
◆ normals
| pcl::PointCloud<pcl::Normal>::Ptr rtabmap::Mesh::normals |
◆ polygons
| std::vector<pcl::Vertices> rtabmap::Mesh::polygons |
◆ polygonsLowRes
| std::vector<pcl::Vertices> rtabmap::Mesh::polygonsLowRes |
◆ pose
◆ texCoords
| std::vector<Eigen::Vector2f> rtabmap::Mesh::texCoords |
◆ texture
◆ visible
| bool rtabmap::Mesh::visible |
The documentation for this class was generated from the following file: