llimits.h
Go to the documentation of this file.
1 /*
2 ** $Id: llimits.h $
3 ** Limits, basic types, and some other 'installation-dependent' definitions
4 ** See Copyright Notice in lua.h
5 */
6 
7 #ifndef llimits_h
8 #define llimits_h
9 
10 
11 #include <limits.h>
12 #include <stddef.h>
13 
14 
15 #include "lua.h"
16 
17 
18 /*
19 ** 'lu_mem' and 'l_mem' are unsigned/signed integers big enough to count
20 ** the total memory used by Lua (in bytes). Usually, 'size_t' and
21 ** 'ptrdiff_t' should work, but we use 'long' for 16-bit machines.
22 */
23 #if defined(LUAI_MEM) /* { external definitions? */
24 typedef LUAI_UMEM lu_mem;
25 typedef LUAI_MEM l_mem;
26 #elif LUAI_IS32INT /* }{ */
27 typedef size_t lu_mem;
28 typedef ptrdiff_t l_mem;
29 #else /* 16-bit ints */ /* }{ */
30 typedef unsigned long lu_mem;
31 typedef long l_mem;
32 #endif /* } */
33 
34 
35 /* chars used as small naturals (so that 'char' is reserved for characters) */
36 typedef unsigned char lu_byte;
37 typedef signed char ls_byte;
38 
39 
40 /* maximum value for size_t */
41 #define MAX_SIZET ((size_t)(~(size_t)0))
42 
43 /* maximum size visible for Lua (must be representable in a lua_Integer) */
44 #define MAX_SIZE (sizeof(size_t) < sizeof(lua_Integer) ? MAX_SIZET \
45  : (size_t)(LUA_MAXINTEGER))
46 
47 
48 #define MAX_LUMEM ((lu_mem)(~(lu_mem)0))
49 
50 #define MAX_LMEM ((l_mem)(MAX_LUMEM >> 1))
51 
52 
53 #define MAX_INT INT_MAX /* maximum value of an int */
54 
55 
56 /*
57 ** floor of the log2 of the maximum signed value for integral type 't'.
58 ** (That is, maximum 'n' such that '2^n' fits in the given signed type.)
59 */
60 #define log2maxs(t) (sizeof(t) * 8 - 2)
61 
62 
63 /*
64 ** test whether an unsigned value is a power of 2 (or zero)
65 */
66 #define ispow2(x) (((x) & ((x) - 1)) == 0)
67 
68 
69 /* number of chars of a literal string without the ending \0 */
70 #define LL(x) (sizeof(x)/sizeof(char) - 1)
71 
72 
73 /*
74 ** conversion of pointer to unsigned integer:
75 ** this is for hashing only; there is no problem if the integer
76 ** cannot hold the whole pointer value
77 */
78 #define point2uint(p) ((unsigned int)((size_t)(p) & UINT_MAX))
79 
80 
81 
82 /* types of 'usual argument conversions' for lua_Number and lua_Integer */
83 typedef LUAI_UACNUMBER l_uacNumber;
85 
86 
87 /*
88 ** Internal assertions for in-house debugging
89 */
90 #if defined LUAI_ASSERT
91 #undef NDEBUG
92 #include <assert.h>
93 #define lua_assert(c) assert(c)
94 #endif
95 
96 #if defined(lua_assert)
97 #define check_exp(c,e) (lua_assert(c), (e))
98 /* to avoid problems with conditions too long */
99 #define lua_longassert(c) ((c) ? (void)0 : lua_assert(0))
100 #else
101 #define lua_assert(c) ((void)0)
102 #define check_exp(c,e) (e)
103 #define lua_longassert(c) ((void)0)
104 #endif
105 
106 /*
107 ** assertion for checking API calls
108 */
109 #if !defined(luai_apicheck)
110 #define luai_apicheck(l,e) ((void)l, lua_assert(e))
111 #endif
112 
113 #define api_check(l,e,msg) luai_apicheck(l,(e) && msg)
114 
115 
116 /* macro to avoid warnings about unused variables */
117 #if !defined(UNUSED)
118 #define UNUSED(x) ((void)(x))
119 #endif
120 
121 
122 /* type casts (a macro highlights casts in the code) */
123 #define cast(t, exp) ((t)(exp))
124 
125 #define cast_void(i) cast(void, (i))
126 #define cast_voidp(i) cast(void *, (i))
127 #define cast_num(i) cast(lua_Number, (i))
128 #define cast_int(i) cast(int, (i))
129 #define cast_uint(i) cast(unsigned int, (i))
130 #define cast_byte(i) cast(lu_byte, (i))
131 #define cast_uchar(i) cast(unsigned char, (i))
132 #define cast_char(i) cast(char, (i))
133 #define cast_charp(i) cast(char *, (i))
134 #define cast_sizet(i) cast(size_t, (i))
135 
136 
137 /* cast a signed lua_Integer to lua_Unsigned */
138 #if !defined(l_castS2U)
139 #define l_castS2U(i) ((lua_Unsigned)(i))
140 #endif
141 
142 /*
143 ** cast a lua_Unsigned to a signed lua_Integer; this cast is
144 ** not strict ISO C, but two-complement architectures should
145 ** work fine.
146 */
147 #if !defined(l_castU2S)
148 #define l_castU2S(i) ((lua_Integer)(i))
149 #endif
150 
151 
152 /*
153 ** non-return type
154 */
155 #if !defined(l_noret)
156 
157 #if defined(__GNUC__)
158 #define l_noret void __attribute__((noreturn))
159 #elif defined(_MSC_VER) && _MSC_VER >= 1200
160 #define l_noret void __declspec(noreturn)
161 #else
162 #define l_noret void
163 #endif
164 
165 #endif
166 
167 
168 /*
169 ** type for virtual-machine instructions;
170 ** must be an unsigned with (at least) 4 bytes (see details in lopcodes.h)
171 */
172 #if LUAI_IS32INT
173 typedef unsigned int l_uint32;
174 #else
175 typedef unsigned long l_uint32;
176 #endif
177 
179 
180 
181 
182 /*
183 ** Maximum length for short strings, that is, strings that are
184 ** internalized. (Cannot be smaller than reserved words or tags for
185 ** metamethods, as these strings must be internalized;
186 ** #("function") = 8, #("__newindex") = 10.)
187 */
188 #if !defined(LUAI_MAXSHORTLEN)
189 #define LUAI_MAXSHORTLEN 40
190 #endif
191 
192 
193 /*
194 ** Initial size for the string table (must be power of 2).
195 ** The Lua core alone registers ~50 strings (reserved words +
196 ** metaevent keys + a few others). Libraries would typically add
197 ** a few dozens more.
198 */
199 #if !defined(MINSTRTABSIZE)
200 #define MINSTRTABSIZE 128
201 #endif
202 
203 
204 /*
205 ** Size of cache for strings in the API. 'N' is the number of
206 ** sets (better be a prime) and "M" is the size of each set (M == 1
207 ** makes a direct cache.)
208 */
209 #if !defined(STRCACHE_N)
210 #define STRCACHE_N 53
211 #define STRCACHE_M 2
212 #endif
213 
214 
215 /* minimum size for string buffer */
216 #if !defined(LUA_MINBUFFER)
217 #define LUA_MINBUFFER 32
218 #endif
219 
220 
221 /*
222 ** Maximum depth for nested C calls, syntactical nested non-terminals,
223 ** and other features implemented through recursion in C. (Value must
224 ** fit in a 16-bit unsigned integer. It must also be compatible with
225 ** the size of the C stack.)
226 */
227 #if !defined(LUAI_MAXCCALLS)
228 #define LUAI_MAXCCALLS 200
229 #endif
230 
231 
232 /*
233 ** macros that are executed whenever program enters the Lua core
234 ** ('lua_lock') and leaves the core ('lua_unlock')
235 */
236 #if !defined(lua_lock)
237 #define lua_lock(L) ((void) 0)
238 #define lua_unlock(L) ((void) 0)
239 #endif
240 
241 /*
242 ** macro executed during Lua functions at points where the
243 ** function can yield.
244 */
245 #if !defined(luai_threadyield)
246 #define luai_threadyield(L) {lua_unlock(L); lua_lock(L);}
247 #endif
248 
249 
250 /*
251 ** these macros allow user-specific actions when a thread is
252 ** created/deleted/resumed/yielded.
253 */
254 #if !defined(luai_userstateopen)
255 #define luai_userstateopen(L) ((void)L)
256 #endif
257 
258 #if !defined(luai_userstateclose)
259 #define luai_userstateclose(L) ((void)L)
260 #endif
261 
262 #if !defined(luai_userstatethread)
263 #define luai_userstatethread(L,L1) ((void)L)
264 #endif
265 
266 #if !defined(luai_userstatefree)
267 #define luai_userstatefree(L,L1) ((void)L)
268 #endif
269 
270 #if !defined(luai_userstateresume)
271 #define luai_userstateresume(L,n) ((void)L)
272 #endif
273 
274 #if !defined(luai_userstateyield)
275 #define luai_userstateyield(L,n) ((void)L)
276 #endif
277 
278 
279 
280 /*
281 ** The luai_num* macros define the primitive operations over numbers.
282 */
283 
284 /* floor division (defined as 'floor(a/b)') */
285 #if !defined(luai_numidiv)
286 #define luai_numidiv(L,a,b) ((void)L, l_floor(luai_numdiv(L,a,b)))
287 #endif
288 
289 /* float division */
290 #if !defined(luai_numdiv)
291 #define luai_numdiv(L,a,b) ((a)/(b))
292 #endif
293 
294 /*
295 ** modulo: defined as 'a - floor(a/b)*b'; the direct computation
296 ** using this definition has several problems with rounding errors,
297 ** so it is better to use 'fmod'. 'fmod' gives the result of
298 ** 'a - trunc(a/b)*b', and therefore must be corrected when
299 ** 'trunc(a/b) ~= floor(a/b)'. That happens when the division has a
300 ** non-integer negative result: non-integer result is equivalent to
301 ** a non-zero remainder 'm'; negative result is equivalent to 'a' and
302 ** 'b' with different signs, or 'm' and 'b' with different signs
303 ** (as the result 'm' of 'fmod' has the same sign of 'a').
304 */
305 #if !defined(luai_nummod)
306 #define luai_nummod(L,a,b,m) \
307  { (void)L; (m) = l_mathop(fmod)(a,b); \
308  if (((m) > 0) ? (b) < 0 : ((m) < 0 && (b) > 0)) (m) += (b); }
309 #endif
310 
311 /* exponentiation */
312 #if !defined(luai_numpow)
313 #define luai_numpow(L,a,b) \
314  ((void)L, (b == 2) ? (a)*(a) : l_mathop(pow)(a,b))
315 #endif
316 
317 /* the others are quite standard operations */
318 #if !defined(luai_numadd)
319 #define luai_numadd(L,a,b) ((a)+(b))
320 #define luai_numsub(L,a,b) ((a)-(b))
321 #define luai_nummul(L,a,b) ((a)*(b))
322 #define luai_numunm(L,a) (-(a))
323 #define luai_numeq(a,b) ((a)==(b))
324 #define luai_numlt(a,b) ((a)<(b))
325 #define luai_numle(a,b) ((a)<=(b))
326 #define luai_numgt(a,b) ((a)>(b))
327 #define luai_numge(a,b) ((a)>=(b))
328 #define luai_numisnan(a) (!luai_numeq((a), (a)))
329 #endif
330 
331 
332 
333 
334 
335 /*
336 ** macro to control inclusion of some hard tests on stack reallocation
337 */
338 #if !defined(HARDSTACKTESTS)
339 #define condmovestack(L,pre,pos) ((void)0)
340 #else
341 /* realloc stack keeping its size */
342 #define condmovestack(L,pre,pos) \
343  { int sz_ = stacksize(L); pre; luaD_reallocstack((L), sz_, 0); pos; }
344 #endif
345 
346 #if !defined(HARDMEMTESTS)
347 #define condchangemem(L,pre,pos) ((void)0)
348 #else
349 #define condchangemem(L,pre,pos) \
350  { if (G(L)->gcrunning) { pre; luaC_fullgc(L, 0); pos; } }
351 #endif
352 
353 #endif
ls_byte
signed char ls_byte
Definition: llimits.h:37
lu_mem
unsigned long lu_mem
Definition: llimits.h:30
lua.h
l_mem
long l_mem
Definition: llimits.h:31
l_uacInt
LUAI_UACINT l_uacInt
Definition: llimits.h:84
lu_byte
unsigned char lu_byte
Definition: llimits.h:36
l_uint32
unsigned long l_uint32
Definition: llimits.h:175
LUAI_UACINT
#define LUAI_UACINT
Definition: luaconf.h:497
Instruction
l_uint32 Instruction
Definition: llimits.h:178
l_uacNumber
LUAI_UACNUMBER l_uacNumber
Definition: llimits.h:83
assert.h


plotjuggler
Author(s): Davide Faconti
autogenerated on Mon Nov 11 2024 03:23:44