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25 #ifndef SELECTIONBOX_H_
26 #define SELECTIONBOX_H_
36 void draw(
bool withNames =
false);
39 void getBBXMin(
float& x,
float& y,
float& z)
const;
40 void getBBXMax(
float& x,
float& y,
float& z)
const;
44 void drawAxis(
float length = 0.2f)
const;
47 std::vector<qglviewer::ManipulatedFrame*>
m_frames;
void getBBXMax(float &x, float &y, float &z) const
void draw(bool withNames=false)
A ManipulatedFrame is a Frame that can be rotated and translated using the mouse.
int getGrabbedFrame() const
void getBBXMin(float &x, float &y, float &z) const
unsigned short m_selectedFrame
The Vec class represents 3D positions and 3D vectors.
qglviewer::ManipulatedFrame * frame(unsigned short i)
std::vector< qglviewer::ManipulatedFrame * > m_frames
const qglviewer::ManipulatedFrame * frame(unsigned short i) const
void drawAxis(float length=0.2f) const
octovis
Author(s): Kai M. Wurm
, Armin Hornung
autogenerated on Thu Apr 3 2025 02:40:44