collision_object.cpp
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35 
39 
40 namespace hpp {
41 namespace fcl {
43  return !isOccupied() && !isFree();
44 }
45 } // namespace fcl
46 
47 } // namespace hpp
collision_object.h
hpp::fcl::CollisionGeometry::isUncertain
bool isUncertain() const
whether the object has some uncertainty
Definition: collision_object.cpp:42
hpp
Main namespace.
Definition: broadphase_bruteforce.h:44
hpp::fcl::CollisionGeometry::isOccupied
bool isOccupied() const
whether the object is completely occupied
Definition: collision_object.h:143
hpp::fcl::CollisionGeometry::isFree
bool isFree() const
whether the object is completely free
Definition: collision_object.h:146


hpp-fcl
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autogenerated on Fri Jan 26 2024 03:46:13