BV/BV_node.h
Go to the documentation of this file.
1 /*
2  * Software License Agreement (BSD License)
3  *
4  * Copyright (c) 2011-2014, Willow Garage, Inc.
5  * Copyright (c) 2014-2015, Open Source Robotics Foundation
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  *
12  * * Redistributions of source code must retain the above copyright
13  * notice, this list of conditions and the following disclaimer.
14  * * Redistributions in binary form must reproduce the above
15  * copyright notice, this list of conditions and the following
16  * disclaimer in the documentation and/or other materials provided
17  * with the distribution.
18  * * Neither the name of Open Source Robotics Foundation nor the names of its
19  * contributors may be used to endorse or promote products derived
20  * from this software without specific prior written permission.
21  *
22  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
23  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
24  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
25  * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
26  * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
27  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
28  * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
29  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
30  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
32  * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
33  * POSSIBILITY OF SUCH DAMAGE.
34  */
35 
38 #ifndef HPP_FCL_BV_NODE_H
39 #define HPP_FCL_BV_NODE_H
40 
41 #include <hpp/fcl/data_types.h>
42 
43 #include <hpp/fcl/BV/BV.h>
44 #include <iostream>
45 
46 namespace hpp {
47 namespace fcl {
48 
52 
54 struct HPP_FCL_DLLAPI BVNodeBase {
60 
64  unsigned int first_primitive;
65 
67  unsigned int num_primitives;
68 
71  : first_child(0),
72  first_primitive(
73  (std::numeric_limits<unsigned int>::max)()) // value we should help
74  // to raise an issue
75  ,
76  num_primitives(0) {}
77 
79  bool operator==(const BVNodeBase& other) const {
80  return first_child == other.first_child &&
81  first_primitive == other.first_primitive &&
82  num_primitives == other.num_primitives;
83  }
84 
86  bool operator!=(const BVNodeBase& other) const { return !(*this == other); }
87 
90  inline bool isLeaf() const { return first_child < 0; }
91 
94  inline int primitiveId() const { return -(first_child + 1); }
95 
98  inline int leftChild() const { return first_child; }
99 
102  inline int rightChild() const { return first_child + 1; }
103 };
104 
108 template <typename BV>
109 struct HPP_FCL_DLLAPI BVNode : public BVNodeBase {
110  typedef BVNodeBase Base;
111 
113  BV bv;
114 
116  bool operator==(const BVNode& other) const {
117  return Base::operator==(other) && bv == other.bv;
118  }
119 
121  bool operator!=(const BVNode& other) const { return !(*this == other); }
122 
124  bool overlap(const BVNode& other) const { return bv.overlap(other.bv); }
126  bool overlap(const BVNode& other, const CollisionRequest& request,
127  FCL_REAL& sqrDistLowerBound) const {
128  return bv.overlap(other.bv, request, sqrDistLowerBound);
129  }
130 
133  FCL_REAL distance(const BVNode& other, Vec3f* P1 = NULL,
134  Vec3f* P2 = NULL) const {
135  return bv.distance(other.bv, P1, P2);
136  }
137 
139  Vec3f getCenter() const { return bv.center(); }
140 
142  const Matrix3f& getOrientation() const {
143  static const Matrix3f id3 = Matrix3f::Identity();
144  return id3;
145  }
146 
148  EIGEN_MAKE_ALIGNED_OPERATOR_NEW
150 };
151 
152 template <>
153 inline const Matrix3f& BVNode<OBB>::getOrientation() const {
154  return bv.axes;
155 }
156 
157 template <>
158 inline const Matrix3f& BVNode<RSS>::getOrientation() const {
159  return bv.axes;
160 }
161 
162 template <>
164  return bv.obb.axes;
165 }
166 
167 } // namespace fcl
168 
169 } // namespace hpp
170 
171 #endif
hpp::fcl::BVNode::operator==
bool operator==(const BVNode &other) const
Equality operator.
Definition: BV/BV_node.h:116
data_types.h
hpp::fcl::Vec3f
Eigen::Matrix< FCL_REAL, 3, 1 > Vec3f
Definition: data_types.h:66
hpp::fcl::BVNodeBase::num_primitives
unsigned int num_primitives
The number of primitives belonging to the current node.
Definition: BV/BV_node.h:67
hpp::fcl::BVNodeBase::isLeaf
bool isLeaf() const
Whether current node is a leaf node (i.e. contains a primitive index.
Definition: BV/BV_node.h:90
hpp::fcl::BVNode::Base
BVNodeBase Base
Definition: BV/BV_node.h:110
gjk.P2
tuple P2
Definition: test/scripts/gjk.py:22
hpp::fcl::BVNodeBase::rightChild
int rightChild() const
Return the index of the second child. The index is referred to the bounding volume array (i....
Definition: BV/BV_node.h:102
hpp::fcl::BVNodeBase::operator==
bool operator==(const BVNodeBase &other) const
Equality operator.
Definition: BV/BV_node.h:79
hpp::fcl::BVNodeBase
BVNodeBase encodes the tree structure for BVH.
Definition: BV/BV_node.h:54
hpp::fcl::FCL_REAL
double FCL_REAL
Definition: data_types.h:65
hpp::fcl::BVNode::bv
BV bv
bounding volume storing the geometry
Definition: BV/BV_node.h:113
hpp::fcl::BVNode::operator!=
bool operator!=(const BVNode &other) const
Difference operator.
Definition: BV/BV_node.h:121
gjk.P1
tuple P1
Definition: test/scripts/gjk.py:21
hpp::fcl::BVNode::getOrientation
const Matrix3f & getOrientation() const
Access to the orientation of the BV.
Definition: BV/BV_node.h:142
hpp::fcl::BVNode::getCenter
Vec3f getCenter() const
Access to the center of the BV.
Definition: BV/BV_node.h:139
hpp::fcl::BVNode
A class describing a bounding volume node. It includes the tree structure providing in BVNodeBase and...
Definition: BV/BV_node.h:109
BV.h
hpp
Main namespace.
Definition: broadphase_bruteforce.h:44
hpp::fcl::CollisionRequest
request to the collision algorithm
Definition: collision_data.h:235
hpp::fcl::BVNodeBase::operator!=
bool operator!=(const BVNodeBase &other) const
Difference operator.
Definition: BV/BV_node.h:86
hpp::fcl::BVNode::overlap
bool overlap(const BVNode &other) const
Check whether two BVNode collide.
Definition: BV/BV_node.h:124
hpp::fcl::Matrix3f
Eigen::Matrix< FCL_REAL, 3, 3 > Matrix3f
Definition: data_types.h:68
hpp::fcl::BVNode::overlap
bool overlap(const BVNode &other, const CollisionRequest &request, FCL_REAL &sqrDistLowerBound) const
Check whether two BVNode collide.
Definition: BV/BV_node.h:126
hpp::fcl::BVNode::distance
FCL_REAL distance(const BVNode &other, Vec3f *P1=NULL, Vec3f *P2=NULL) const
Compute the distance between two BVNode. P1 and P2, if not NULL and the underlying BV supports distan...
Definition: BV/BV_node.h:133
hpp::fcl::BVNodeBase::leftChild
int leftChild() const
Return the index of the first child. The index is referred to the bounding volume array (i....
Definition: BV/BV_node.h:98
hpp::fcl::BVNodeBase::primitiveId
int primitiveId() const
Return the primitive index. The index is referred to the original data (i.e. vertices or tri_indices)...
Definition: BV/BV_node.h:94
hpp::fcl::BVNodeBase::first_primitive
unsigned int first_primitive
The start id the primitive belonging to the current node. The index is referred to the primitive_indi...
Definition: BV/BV_node.h:64
hpp::fcl::BVNodeBase::first_child
int first_child
An index for first child node or primitive If the value is positive, it is the index of the first chi...
Definition: BV/BV_node.h:59
hpp::fcl::BVNodeBase::BVNodeBase
BVNodeBase()
Default constructor.
Definition: BV/BV_node.h:70


hpp-fcl
Author(s):
autogenerated on Fri Jan 26 2024 03:46:12