bloaty/third_party/protobuf/src/google/protobuf/arenastring.h
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30 
31 #ifndef GOOGLE_PROTOBUF_ARENASTRING_H__
32 #define GOOGLE_PROTOBUF_ARENASTRING_H__
33 
34 #include <string>
35 #include <utility>
36 
37 #include <google/protobuf/stubs/logging.h>
38 #include <google/protobuf/stubs/common.h>
40 #include <google/protobuf/arena.h>
41 #include <google/protobuf/port.h>
42 
43 #include <google/protobuf/port_def.inc>
44 
45 #ifdef SWIG
46 #error "You cannot SWIG proto headers"
47 #endif
48 
49 
50 // This is the implementation of arena string fields written for the open-source
51 // release. The ArenaStringPtr struct below is an internal implementation class
52 // and *should not be used* by user code. It is used to collect string
53 // operations together into one place and abstract away the underlying
54 // string-field pointer representation, so that (for example) an alternate
55 // implementation that knew more about ::std::string's internals could integrate
56 // more closely with the arena allocator.
57 
58 namespace google {
59 namespace protobuf {
60 namespace internal {
61 
62 template <typename T>
63 class TaggedPtr {
64  public:
65  void Set(T* p) { ptr_ = reinterpret_cast<uintptr_t>(p); }
66  T* Get() const { return reinterpret_cast<T*>(ptr_); }
67 
68  bool IsNull() { return ptr_ == 0; }
69 
70  private:
72 };
73 
74 struct PROTOBUF_EXPORT ArenaStringPtr {
75  inline void Set(const ::std::string* default_value,
77  if (ptr_ == default_value) {
78  CreateInstance(arena, &value);
79  } else {
80  *ptr_ = value;
81  }
82  }
83 
84  inline void SetLite(const ::std::string* default_value,
86  Set(default_value, value, arena);
87  }
88 
89  // Basic accessors.
90  inline const ::std::string& Get() const { return *ptr_; }
91 
93  Arena* arena) {
94  if (ptr_ == default_value) {
95  CreateInstance(arena, default_value);
96  }
97  return ptr_;
98  }
99 
100  // Release returns a ::std::string* instance that is heap-allocated and is not
101  // Own()'d by any arena. If the field was not set, it returns NULL. The caller
102  // retains ownership. Clears this field back to NULL state. Used to implement
103  // release_<field>() methods on generated classes.
105  Arena* arena) {
106  if (ptr_ == default_value) {
107  return NULL;
108  }
109  return ReleaseNonDefault(default_value, arena);
110  }
111 
112  // Similar to Release, but ptr_ cannot be the default_value.
114  Arena* arena) {
115  GOOGLE_DCHECK(!IsDefault(default_value));
116  ::std::string* released = NULL;
117  if (arena != NULL) {
118  // ptr_ is owned by the arena.
119  released = new ::std::string;
120  released->swap(*ptr_);
121  } else {
122  released = ptr_;
123  }
124  ptr_ = const_cast< ::std::string*>(default_value);
125  return released;
126  }
127 
128  // UnsafeArenaRelease returns a ::std::string*, but it may be arena-owned
129  // (i.e. have its destructor already registered) if arena != NULL. If the
130  // field was not set, this returns NULL. This method clears this field back to
131  // NULL state. Used to implement unsafe_arena_release_<field>() methods on
132  // generated classes.
134  Arena* /* arena */) {
135  if (ptr_ == default_value) {
136  return NULL;
137  }
138  ::std::string* released = ptr_;
139  ptr_ = const_cast< ::std::string*>(default_value);
140  return released;
141  }
142 
143  // Takes a string that is heap-allocated, and takes ownership. The string's
144  // destructor is registered with the arena. Used to implement
145  // set_allocated_<field> in generated classes.
146  inline void SetAllocated(const ::std::string* default_value,
147  ::std::string* value, Arena* arena) {
148  if (arena == NULL && ptr_ != default_value) {
149  Destroy(default_value, arena);
150  }
151  if (value != NULL) {
152  ptr_ = value;
153  if (arena != NULL) {
154  arena->Own(value);
155  }
156  } else {
157  ptr_ = const_cast< ::std::string*>(default_value);
158  }
159  }
160 
161  // Takes a string that has lifetime equal to the arena's lifetime. The arena
162  // must be non-null. It is safe only to pass this method a value returned by
163  // UnsafeArenaRelease() on another field of a message in the same arena. Used
164  // to implement unsafe_arena_set_allocated_<field> in generated classes.
165  inline void UnsafeArenaSetAllocated(const ::std::string* default_value,
166  ::std::string* value,
167  Arena* /* arena */) {
168  if (value != NULL) {
169  ptr_ = value;
170  } else {
171  ptr_ = const_cast< ::std::string*>(default_value);
172  }
173  }
174 
175  // Swaps internal pointers. Arena-safety semantics: this is guarded by the
176  // logic in Swap()/UnsafeArenaSwap() at the message level, so this method is
177  // 'unsafe' if called directly.
178  PROTOBUF_ALWAYS_INLINE void Swap(ArenaStringPtr* other) {
179  std::swap(ptr_, other->ptr_);
180  }
181  PROTOBUF_ALWAYS_INLINE void Swap(ArenaStringPtr* other,
182  const ::std::string* default_value,
183  Arena* arena) {
184 #ifndef NDEBUG
185  // For debug builds, we swap the contents of the string, rather than the
186  // string instances themselves. This invalidates previously taken const
187  // references that are (per our documentation) invalidated by calling Swap()
188  // on the message.
189  //
190  // If both strings are the default_value, swapping is uninteresting.
191  // Otherwise, we use ArenaStringPtr::Mutable() to access the string, to
192  // ensure that we do not try to mutate default_value itself.
193  if (IsDefault(default_value) && other->IsDefault(default_value)) {
194  return;
195  }
196 
197  ::std::string* this_ptr = Mutable(default_value, arena);
198  ::std::string* other_ptr = other->Mutable(default_value, arena);
199 
200  this_ptr->swap(*other_ptr);
201 #else
202  std::swap(ptr_, other->ptr_);
203  (void)default_value;
204  (void)arena;
205 #endif
206  }
207 
208  // Frees storage (if not on an arena).
209  inline void Destroy(const ::std::string* default_value, Arena* arena) {
210  if (arena == NULL && ptr_ != default_value) {
211  delete ptr_;
212  }
213  }
214 
215  // Clears content, but keeps allocated string if arena != NULL, to avoid the
216  // overhead of heap operations. After this returns, the content (as seen by
217  // the user) will always be the empty string. Assumes that |default_value|
218  // is an empty string.
219  inline void ClearToEmpty(const ::std::string* default_value,
220  Arena* /* arena */) {
221  if (ptr_ == default_value) {
222  // Already set to default (which is empty) -- do nothing.
223  } else {
224  ptr_->clear();
225  }
226  }
227 
228  // Clears content, assuming that the current value is not the empty string
229  // default.
230  inline void ClearNonDefaultToEmpty() { ptr_->clear(); }
231  inline void ClearNonDefaultToEmptyNoArena() { ptr_->clear(); }
232 
233  // Clears content, but keeps allocated string if arena != NULL, to avoid the
234  // overhead of heap operations. After this returns, the content (as seen by
235  // the user) will always be equal to |default_value|.
236  inline void ClearToDefault(const ::std::string* default_value,
237  Arena* /* arena */) {
238  if (ptr_ == default_value) {
239  // Already set to default -- do nothing.
240  } else {
241  // Have another allocated string -- rather than throwing this away and
242  // resetting ptr_ to the canonical default string instance, we just reuse
243  // this instance.
244  *ptr_ = *default_value;
245  }
246  }
247 
248  // Called from generated code / reflection runtime only. Resets value to point
249  // to a default string pointer, with the semantics that this ArenaStringPtr
250  // does not own the pointed-to memory. Disregards initial value of ptr_ (so
251  // this is the *ONLY* safe method to call after construction or when
252  // reinitializing after becoming the active field in a oneof union).
253  inline void UnsafeSetDefault(const ::std::string* default_value) {
254  // Casting away 'const' is safe here: accessors ensure that ptr_ is only
255  // returned as a const if it is equal to default_value.
256  ptr_ = const_cast< ::std::string*>(default_value);
257  }
258 
259  // The 'NoArena' variants of methods below assume arena == NULL and are
260  // optimized to provide very little overhead relative to a raw string pointer
261  // (while still being in-memory compatible with other code that assumes
262  // ArenaStringPtr). Note the invariant that a class instance that has only
263  // ever been mutated by NoArena methods must *only* be in the String state
264  // (i.e., tag bits are not used), *NEVER* ArenaString. This allows all
265  // tagged-pointer manipulations to be avoided.
266  inline void SetNoArena(const ::std::string* default_value,
268  if (ptr_ == default_value) {
269  CreateInstanceNoArena(&value);
270  } else {
271  *ptr_ = value;
272  }
273  }
274 
275  void SetNoArena(const ::std::string* default_value, ::std::string&& value) {
276  if (IsDefault(default_value)) {
278  } else {
279  *ptr_ = std::move(value);
280  }
281  }
282 
283  void AssignWithDefault(const ::std::string* default_value,
285 
286  inline const ::std::string& GetNoArena() const { return *ptr_; }
287 
289  if (ptr_ == default_value) {
290  CreateInstanceNoArena(default_value);
291  }
292  return ptr_;
293  }
294 
296  if (ptr_ == default_value) {
297  return NULL;
298  } else {
299  return ReleaseNonDefaultNoArena(default_value);
300  }
301  }
302 
304  const ::std::string* default_value) {
305  GOOGLE_DCHECK(!IsDefault(default_value));
306  ::std::string* released = ptr_;
307  ptr_ = const_cast< ::std::string*>(default_value);
308  return released;
309  }
310 
311  inline void SetAllocatedNoArena(const ::std::string* default_value,
312  ::std::string* value) {
313  if (ptr_ != default_value) {
314  delete ptr_;
315  }
316  if (value != NULL) {
317  ptr_ = value;
318  } else {
319  ptr_ = const_cast< ::std::string*>(default_value);
320  }
321  }
322 
323  inline void DestroyNoArena(const ::std::string* default_value) {
324  if (ptr_ != default_value) {
325  delete ptr_;
326  }
327  }
328 
329  inline void ClearToEmptyNoArena(const ::std::string* default_value) {
330  if (ptr_ == default_value) {
331  // Nothing: already equal to default (which is the empty string).
332  } else {
333  ptr_->clear();
334  }
335  }
336 
337  inline void ClearToDefaultNoArena(const ::std::string* default_value) {
338  if (ptr_ == default_value) {
339  // Nothing: already set to default.
340  } else {
341  // Reuse existing allocated instance.
342  *ptr_ = *default_value;
343  }
344  }
345 
346  // Internal accessor used only at parse time to provide direct access to the
347  // raw pointer from the shared parse routine (in the non-arenas case). The
348  // parse routine does the string allocation in order to save code size in the
349  // generated parsing code.
351 
352  inline bool IsDefault(const ::std::string* default_value) const {
353  return ptr_ == default_value;
354  }
355 
356  // Internal accessors!!!!
358  ptr_ = value.Get();
359  }
360  // Generated code only! An optimization, in certain cases the generated
361  // code is certain we can obtain a string with no default checks and
362  // tag tests.
364 
365  private:
367 
368  PROTOBUF_NOINLINE
370  GOOGLE_DCHECK(initial_value != NULL);
371  // uses "new ::std::string" when arena is nullptr
372  ptr_ = Arena::Create< ::std::string>(arena, *initial_value);
373  }
374  PROTOBUF_NOINLINE
376  GOOGLE_DCHECK(initial_value != NULL);
377  ptr_ = new ::std::string(*initial_value);
378  }
379 };
380 
381 } // namespace internal
382 } // namespace protobuf
383 
384 namespace protobuf {
385 namespace internal {
386 
388  const ::std::string* default_value, ArenaStringPtr value) {
390  const ::std::string* other = *value.UnsafeRawStringPointer();
391  // If the pointers are the same then do nothing.
392  if (me != other) {
393  SetNoArena(default_value, value.GetNoArena());
394  }
395 }
396 
397 } // namespace internal
398 } // namespace protobuf
399 } // namespace google
400 
401 
402 #include <google/protobuf/port_undef.inc>
403 
404 #endif // GOOGLE_PROTOBUF_ARENASTRING_H__
google::protobuf.internal::ArenaStringPtr::ReleaseNonDefaultNoArena
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Definition: bloaty/third_party/protobuf/src/google/protobuf/arenastring.h:303
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