#include <etsi_its_vam_ts_coding/asn_application.h>
#include "etsi_its_vam_ts_coding/vam_ts_Identifier2B.h"
#include "etsi_its_vam_ts_coding/vam_ts_DeltaTimeMilliSecondSigned.h"
#include "etsi_its_vam_ts_coding/vam_ts_CartesianPosition3dWithConfidence.h"
#include "etsi_its_vam_ts_coding/vam_ts_ObjectPerceptionQuality.h"
#include <etsi_its_vam_ts_coding/constr_SEQUENCE.h>
#include "etsi_its_vam_ts_coding/vam_ts_Velocity3dWithConfidence.h"
#include "etsi_its_vam_ts_coding/vam_ts_Acceleration3dWithConfidence.h"
#include "etsi_its_vam_ts_coding/vam_ts_EulerAnglesWithConfidence.h"
#include "etsi_its_vam_ts_coding/vam_ts_CartesianAngularVelocityComponent.h"
#include "etsi_its_vam_ts_coding/vam_ts_LowerTriangularPositiveSemidefiniteMatrices.h"
#include "etsi_its_vam_ts_coding/vam_ts_ObjectDimension.h"
#include "etsi_its_vam_ts_coding/vam_ts_SequenceOfIdentifier1B.h"
#include "etsi_its_vam_ts_coding/vam_ts_ObjectClassDescription.h"
#include "etsi_its_vam_ts_coding/vam_ts_MapPosition.h"
#include <etsi_its_vam_ts_coding/asn_internal.h>
Go to the source code of this file.
Classes | |
struct | vam_ts_PerceivedObject |
Typedefs | |
typedef struct vam_ts_PerceivedObject | vam_ts_PerceivedObject_t |
Variables | |
asn_TYPE_descriptor_t | asn_DEF_vam_ts_PerceivedObject |
typedef struct vam_ts_PerceivedObject vam_ts_PerceivedObject_t |
asn_TYPE_descriptor_t asn_DEF_vam_ts_PerceivedObject |
Definition at line 395 of file vam_ts_PerceivedObject.c.