src
pipeline
node
Cast.cpp
Go to the documentation of this file.
1
#include "
depthai/pipeline/node/Cast.hpp
"
2
3
namespace
dai
{
4
namespace
node {
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6
Cast::Cast
(
const
std::shared_ptr<PipelineImpl>& par, int64_t nodeId) :
Cast
(par, nodeId,
std
::make_unique<
Cast
::
Properties
>()) {}
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Cast::Cast
(
const
std::shared_ptr<PipelineImpl>& par, int64_t nodeId, std::unique_ptr<Properties> props)
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:
NodeCRTP
<
Node
,
Cast
,
CastProperties
>(par, nodeId,
std
::move(props)) {
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setInputRefs
({&
input
});
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setOutputRefs
({&
output
, &
passthroughInput
});
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}
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Cast
&
Cast::setNumFramesPool
(
int
numFramesPool) {
14
properties
.
numFramesPool
= numFramesPool;
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return
*
this
;
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}
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Cast
&
Cast::setOutputFrameType
(
dai::RawImgFrame::Type
outputType) {
19
properties
.
outputType
= outputType;
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return
*
this
;
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}
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Cast
&
Cast::setScale
(
float
scale) {
24
properties
.
scale
= scale;
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return
*
this
;
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}
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Cast
&
Cast::setOffset
(
float
offset) {
29
properties
.
offset
= offset;
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return
*
this
;
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}
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}
// namespace node
34
}
// namespace dai
dai::NodeCRTP< Node, Cast, CastProperties >::properties
Properties & properties
Underlying properties.
Definition:
Node.hpp:346
dai::node::Cast::setOutputFrameType
Cast & setOutputFrameType(dai::RawImgFrame::Type outputType)
Definition:
Cast.cpp:18
dai::node::Cast
Cast node.
Definition:
Cast.hpp:14
dai::Node::setInputRefs
void setInputRefs(std::initializer_list< Input * > l)
dai::Node
Abstract Node.
Definition:
Node.hpp:29
dai::RawImgFrame::Type
Type
Definition:
RawImgFrame.hpp:13
dai::node::Cast::output
Output output
Definition:
Cast.hpp:29
dai::node::Cast::input
Input input
Definition:
Cast.hpp:24
dai::node::Cast::setScale
Cast & setScale(float scale)
Definition:
Cast.cpp:23
dai::NodeCRTP
Definition:
Node.hpp:342
dai::CastProperties
Definition:
CastProperties.hpp:14
dai::CastProperties::numFramesPool
int numFramesPool
Definition:
CastProperties.hpp:18
dai::CastProperties::outputType
dai::RawImgFrame::Type outputType
Definition:
CastProperties.hpp:15
dai::node::Cast::Cast
Cast(const std::shared_ptr< PipelineImpl > &par, int64_t nodeId)
Definition:
Cast.cpp:6
dai::node::Cast::setNumFramesPool
Cast & setNumFramesPool(int numFramesPool)
Definition:
Cast.cpp:13
dai::Properties
Base Properties structure.
Definition:
Properties.hpp:8
dai::Node::setOutputRefs
void setOutputRefs(std::initializer_list< Output * > l)
std
Definition:
Node.hpp:366
Cast.hpp
dai::node::Cast::setOffset
Cast & setOffset(float offset)
Definition:
Cast.cpp:28
dai::CastProperties::scale
tl::optional< float > scale
Definition:
CastProperties.hpp:16
dai
Definition:
CameraExposureOffset.hpp:6
dai::node::Cast::passthroughInput
Output passthroughInput
Definition:
Cast.hpp:34
dai::CastProperties::offset
tl::optional< float > offset
Definition:
CastProperties.hpp:17
depthai
Author(s): Martin Peterlin
autogenerated on Sat Mar 22 2025 02:58:18