#include <queue>#include <vector>#include <wrap/gl/space.h>#include <wrap/gl/math.h>#include <vcg/space/color4.h>

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Classes | |
| class | vcg::GLW::GLAElem |
| class | vcg::GlTrimesh< MESH_TYPE, partial, FACE_POINTER_CONTAINER > |
| class | vcg::GLW |
| class | vcg::GLW::VertToSplit< MESH_TYPE > |
Namespaces | |
| namespace | vcg |
* | |
Defines | |
| #define | VCTRACE (void)0 |
Functions | |
| template<class MESH_TYPE > | |
| void | vcg::Crease (MESH_TYPE &m, typename MESH_TYPE::scalar_type angleRad) |