Public Types | Public Member Functions | Static Public Member Functions | Protected Member Functions | Protected Attributes | Private Types | Private Member Functions | List of all members
hpp::fcl::SpatialHashingCollisionManager< HashTable > Class Template Reference

spatial hashing collision mananger More...

#include <broadphase_spatialhash.h>

Inheritance diagram for hpp::fcl::SpatialHashingCollisionManager< HashTable >:
Inheritance graph
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Public Types

typedef BroadPhaseCollisionManager Base
 

Public Member Functions

void clear ()
 clear the manager More...
 
void collide (CollisionObject *obj, CollisionCallBackBase *callback) const
 perform collision test between one object and all the objects belonging to the manager More...
 
void collide (CollisionCallBackBase *callback) const
 perform collision test for the objects belonging to the manager (i.e, N^2 self collision) More...
 
void collide (BroadPhaseCollisionManager *other_manager, CollisionCallBackBase *callback) const
 perform collision test with objects belonging to another manager More...
 
void distance (CollisionObject *obj, DistanceCallBackBase *callback) const
 perform distance computation between one object and all the objects belonging ot the manager More...
 
void distance (DistanceCallBackBase *callback) const
 perform distance test for the objects belonging to the manager (i.e., N^2 self distance) More...
 
void distance (BroadPhaseCollisionManager *other_manager, DistanceCallBackBase *callback) const
 perform distance test with objects belonging to another manager More...
 
bool empty () const
 whether the manager is empty More...
 
void getObjects (std::vector< CollisionObject *> &objs) const
 return the objects managed by the manager More...
 
void registerObject (CollisionObject *obj)
 add one object to the manager More...
 
void setup ()
 initialize the manager, related with the specific type of manager More...
 
size_t size () const
 the number of objects managed by the manager More...
 
 SpatialHashingCollisionManager (FCL_REAL cell_size, const Vec3f &scene_min, const Vec3f &scene_max, unsigned int default_table_size=1000)
 
void unregisterObject (CollisionObject *obj)
 remove one object from the manager More...
 
virtual void update ()
 update the condition of manager More...
 
void update (CollisionObject *updated_obj)
 update the manager by explicitly given the object updated More...
 
void update (const std::vector< CollisionObject *> &updated_objs)
 update the manager by explicitly given the set of objects update More...
 
 ~SpatialHashingCollisionManager ()
 
- Public Member Functions inherited from hpp::fcl::BroadPhaseCollisionManager
 BroadPhaseCollisionManager ()
 
virtual std::vector< CollisionObject * > getObjects () const
 return the objects managed by the manager More...
 
virtual void registerObjects (const std::vector< CollisionObject *> &other_objs)
 add objects to the manager More...
 
virtual ~BroadPhaseCollisionManager ()
 

Static Public Member Functions

static void computeBound (std::vector< CollisionObject *> &objs, Vec3f &l, Vec3f &u)
 compute the bound for the environent More...
 

Protected Member Functions

bool collide_ (CollisionObject *obj, CollisionCallBackBase *callback) const
 perform collision test between one object and all the objects belonging to the manager More...
 
bool distance_ (CollisionObject *obj, DistanceCallBackBase *callback, FCL_REAL &min_dist) const
 perform distance computation between one object and all the objects belonging ot the manager More...
 
- Protected Member Functions inherited from hpp::fcl::BroadPhaseCollisionManager
void insertTestedSet (CollisionObject *a, CollisionObject *b) const
 
bool inTestedSet (CollisionObject *a, CollisionObject *b) const
 

Protected Attributes

HashTable * hash_table
 objects in the scene limit (given by scene_min and scene_max) are in the spatial hash table More...
 
std::map< CollisionObject *, AABBobj_aabb_map
 store the map between objects and their aabbs. will make update more convenient More...
 
std::list< CollisionObject * > objs
 all objects in the scene More...
 
std::list< CollisionObject * > objs_outside_scene_limit
 objects outside the scene limit are in another list More...
 
std::list< CollisionObject * > objs_partially_penetrating_scene_limit
 objects partially penetrating (not totally inside nor outside) the scene limit are in another list More...
 
AABB scene_limit
 the size of the scene More...
 
- Protected Attributes inherited from hpp::fcl::BroadPhaseCollisionManager
bool enable_tested_set_
 
std::set< std::pair< CollisionObject *, CollisionObject * > > tested_set
 tools help to avoid repeating collision or distance callback for the pairs of objects tested before. It can be useful for some of the broadphase algorithms. More...
 

Private Types

enum  ObjectStatus { Inside, PartiallyPenetrating, Outside }
 

Private Member Functions

template<typename Container >
bool distanceObjectToObjects (CollisionObject *obj, const Container &objs, DistanceCallBackBase *callback, FCL_REAL &min_dist) const
 

Detailed Description

template<typename HashTable = detail::SimpleHashTable<AABB, CollisionObject*, detail::SpatialHash>>
class hpp::fcl::SpatialHashingCollisionManager< HashTable >

spatial hashing collision mananger

Definition at line 55 of file broadphase_spatialhash.h.

Member Typedef Documentation

◆ Base

template<typename HashTable = detail::SimpleHashTable<AABB, CollisionObject*, detail::SpatialHash>>
typedef BroadPhaseCollisionManager hpp::fcl::SpatialHashingCollisionManager< HashTable >::Base

Definition at line 57 of file broadphase_spatialhash.h.

Member Enumeration Documentation

◆ ObjectStatus

template<typename HashTable = detail::SimpleHashTable<AABB, CollisionObject*, detail::SpatialHash>>
enum hpp::fcl::SpatialHashingCollisionManager::ObjectStatus
private
Enumerator
Inside 
PartiallyPenetrating 
Outside 

Definition at line 156 of file broadphase_spatialhash.h.

Constructor & Destructor Documentation

◆ SpatialHashingCollisionManager()

template<typename HashTable >
hpp::fcl::SpatialHashingCollisionManager< HashTable >::SpatialHashingCollisionManager ( FCL_REAL  cell_size,
const Vec3f scene_min,
const Vec3f scene_max,
unsigned int  default_table_size = 1000 
)

Definition at line 48 of file broadphase_spatialhash-inl.h.

◆ ~SpatialHashingCollisionManager()

template<typename HashTable >
hpp::fcl::SpatialHashingCollisionManager< HashTable >::~SpatialHashingCollisionManager ( )

Definition at line 58 of file broadphase_spatialhash-inl.h.

Member Function Documentation

◆ clear()

template<typename HashTable >
void hpp::fcl::SpatialHashingCollisionManager< HashTable >::clear ( )
virtual

clear the manager

Implements hpp::fcl::BroadPhaseCollisionManager.

Definition at line 238 of file broadphase_spatialhash-inl.h.

◆ collide() [1/3]

template<typename HashTable >
void hpp::fcl::SpatialHashingCollisionManager< HashTable >::collide ( CollisionObject obj,
CollisionCallBackBase callback 
) const
virtual

perform collision test between one object and all the objects belonging to the manager

Implements hpp::fcl::BroadPhaseCollisionManager.

Definition at line 255 of file broadphase_spatialhash-inl.h.

◆ collide() [2/3]

template<typename HashTable >
void hpp::fcl::SpatialHashingCollisionManager< HashTable >::collide ( CollisionCallBackBase callback) const
virtual

perform collision test for the objects belonging to the manager (i.e, N^2 self collision)

Implements hpp::fcl::BroadPhaseCollisionManager.

Definition at line 378 of file broadphase_spatialhash-inl.h.

◆ collide() [3/3]

template<typename HashTable >
void hpp::fcl::SpatialHashingCollisionManager< HashTable >::collide ( BroadPhaseCollisionManager other_manager,
CollisionCallBackBase callback 
) const
virtual

perform collision test with objects belonging to another manager

Implements hpp::fcl::BroadPhaseCollisionManager.

Definition at line 438 of file broadphase_spatialhash-inl.h.

◆ collide_()

template<typename HashTable >
bool hpp::fcl::SpatialHashingCollisionManager< HashTable >::collide_ ( CollisionObject obj,
CollisionCallBackBase callback 
) const
protected

perform collision test between one object and all the objects belonging to the manager

Definition at line 272 of file broadphase_spatialhash-inl.h.

◆ computeBound()

template<typename HashTable >
void hpp::fcl::SpatialHashingCollisionManager< HashTable >::computeBound ( std::vector< CollisionObject *> &  objs,
Vec3f l,
Vec3f u 
)
static

compute the bound for the environent

Definition at line 502 of file broadphase_spatialhash-inl.h.

◆ distance() [1/3]

template<typename HashTable >
void hpp::fcl::SpatialHashingCollisionManager< HashTable >::distance ( CollisionObject obj,
DistanceCallBackBase callback 
) const
virtual

perform distance computation between one object and all the objects belonging ot the manager

Implements hpp::fcl::BroadPhaseCollisionManager.

Definition at line 263 of file broadphase_spatialhash-inl.h.

◆ distance() [2/3]

template<typename HashTable >
void hpp::fcl::SpatialHashingCollisionManager< HashTable >::distance ( DistanceCallBackBase callback) const
virtual

perform distance test for the objects belonging to the manager (i.e., N^2 self distance)

Implements hpp::fcl::BroadPhaseCollisionManager.

Definition at line 419 of file broadphase_spatialhash-inl.h.

◆ distance() [3/3]

template<typename HashTable >
void hpp::fcl::SpatialHashingCollisionManager< HashTable >::distance ( BroadPhaseCollisionManager other_manager,
DistanceCallBackBase callback 
) const
virtual

perform distance test with objects belonging to another manager

Implements hpp::fcl::BroadPhaseCollisionManager.

Definition at line 464 of file broadphase_spatialhash-inl.h.

◆ distance_()

template<typename HashTable >
bool hpp::fcl::SpatialHashingCollisionManager< HashTable >::distance_ ( CollisionObject obj,
DistanceCallBackBase callback,
FCL_REAL min_dist 
) const
protected

perform distance computation between one object and all the objects belonging ot the manager

Definition at line 311 of file broadphase_spatialhash-inl.h.

◆ distanceObjectToObjects()

template<typename HashTable >
template<typename Container >
bool hpp::fcl::SpatialHashingCollisionManager< HashTable >::distanceObjectToObjects ( CollisionObject obj,
const Container &  objs,
DistanceCallBackBase callback,
FCL_REAL min_dist 
) const
private

Definition at line 514 of file broadphase_spatialhash-inl.h.

◆ empty()

template<typename HashTable >
bool hpp::fcl::SpatialHashingCollisionManager< HashTable >::empty ( ) const
virtual

whether the manager is empty

Implements hpp::fcl::BroadPhaseCollisionManager.

Definition at line 490 of file broadphase_spatialhash-inl.h.

◆ getObjects()

template<typename HashTable >
void hpp::fcl::SpatialHashingCollisionManager< HashTable >::getObjects ( std::vector< CollisionObject *> &  objs) const
virtual

return the objects managed by the manager

Implements hpp::fcl::BroadPhaseCollisionManager.

Definition at line 247 of file broadphase_spatialhash-inl.h.

◆ registerObject()

template<typename HashTable >
void hpp::fcl::SpatialHashingCollisionManager< HashTable >::registerObject ( CollisionObject obj)
virtual

add one object to the manager

Implements hpp::fcl::BroadPhaseCollisionManager.

Definition at line 64 of file broadphase_spatialhash-inl.h.

◆ setup()

template<typename HashTable >
void hpp::fcl::SpatialHashingCollisionManager< HashTable >::setup ( )
virtual

initialize the manager, related with the specific type of manager

Implements hpp::fcl::BroadPhaseCollisionManager.

Definition at line 106 of file broadphase_spatialhash-inl.h.

◆ size()

template<typename HashTable >
size_t hpp::fcl::SpatialHashingCollisionManager< HashTable >::size ( ) const
virtual

the number of objects managed by the manager

Implements hpp::fcl::BroadPhaseCollisionManager.

Definition at line 496 of file broadphase_spatialhash-inl.h.

◆ unregisterObject()

template<typename HashTable >
void hpp::fcl::SpatialHashingCollisionManager< HashTable >::unregisterObject ( CollisionObject obj)
virtual

remove one object from the manager

Implements hpp::fcl::BroadPhaseCollisionManager.

Definition at line 85 of file broadphase_spatialhash-inl.h.

◆ update() [1/3]

template<typename HashTable >
void hpp::fcl::SpatialHashingCollisionManager< HashTable >::update ( )
virtual

update the condition of manager

Implements hpp::fcl::BroadPhaseCollisionManager.

Definition at line 112 of file broadphase_spatialhash-inl.h.

◆ update() [2/3]

template<typename HashTable >
void hpp::fcl::SpatialHashingCollisionManager< HashTable >::update ( CollisionObject updated_obj)
virtual

update the manager by explicitly given the object updated

Reimplemented from hpp::fcl::BroadPhaseCollisionManager.

Definition at line 137 of file broadphase_spatialhash-inl.h.

◆ update() [3/3]

template<typename HashTable >
void hpp::fcl::SpatialHashingCollisionManager< HashTable >::update ( const std::vector< CollisionObject *> &  updated_objs)
virtual

update the manager by explicitly given the set of objects update

Reimplemented from hpp::fcl::BroadPhaseCollisionManager.

Definition at line 231 of file broadphase_spatialhash-inl.h.

Member Data Documentation

◆ hash_table

template<typename HashTable = detail::SimpleHashTable<AABB, CollisionObject*, detail::SpatialHash>>
HashTable* hpp::fcl::SpatialHashingCollisionManager< HashTable >::hash_table
protected

objects in the scene limit (given by scene_min and scene_max) are in the spatial hash table

Definition at line 153 of file broadphase_spatialhash.h.

◆ obj_aabb_map

template<typename HashTable = detail::SimpleHashTable<AABB, CollisionObject*, detail::SpatialHash>>
std::map<CollisionObject*, AABB> hpp::fcl::SpatialHashingCollisionManager< HashTable >::obj_aabb_map
protected

store the map between objects and their aabbs. will make update more convenient

Definition at line 149 of file broadphase_spatialhash.h.

◆ objs

template<typename HashTable = detail::SimpleHashTable<AABB, CollisionObject*, detail::SpatialHash>>
std::list<CollisionObject*> hpp::fcl::SpatialHashingCollisionManager< HashTable >::objs
protected

all objects in the scene

Definition at line 135 of file broadphase_spatialhash.h.

◆ objs_outside_scene_limit

template<typename HashTable = detail::SimpleHashTable<AABB, CollisionObject*, detail::SpatialHash>>
std::list<CollisionObject*> hpp::fcl::SpatialHashingCollisionManager< HashTable >::objs_outside_scene_limit
protected

objects outside the scene limit are in another list

Definition at line 142 of file broadphase_spatialhash.h.

◆ objs_partially_penetrating_scene_limit

template<typename HashTable = detail::SimpleHashTable<AABB, CollisionObject*, detail::SpatialHash>>
std::list<CollisionObject*> hpp::fcl::SpatialHashingCollisionManager< HashTable >::objs_partially_penetrating_scene_limit
protected

objects partially penetrating (not totally inside nor outside) the scene limit are in another list

Definition at line 139 of file broadphase_spatialhash.h.

◆ scene_limit

template<typename HashTable = detail::SimpleHashTable<AABB, CollisionObject*, detail::SpatialHash>>
AABB hpp::fcl::SpatialHashingCollisionManager< HashTable >::scene_limit
protected

the size of the scene

Definition at line 145 of file broadphase_spatialhash.h.


The documentation for this class was generated from the following files:


hpp-fcl
Author(s):
autogenerated on Fri Jun 2 2023 02:39:03