Public Member Functions | Public Attributes | Private Member Functions | List of all members
hpp::fcl::Cylinder Class Reference

Cylinder along Z axis. The cylinder is defined at its centroid. More...

#include <geometric_shapes.h>

Inheritance diagram for hpp::fcl::Cylinder:
Inheritance graph
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Public Member Functions

virtual Cylinderclone () const
 Clone *this into a new Cylinder. More...
 
void computeLocalAABB ()
 Compute AABB. More...
 
Matrix3f computeMomentofInertia () const
 compute the inertia matrix, related to the origin More...
 
FCL_REAL computeVolume () const
 compute the volume More...
 
 Cylinder ()
 Default constructor. More...
 
 Cylinder (FCL_REAL radius_, FCL_REAL lz_)
 
 Cylinder (const Cylinder &other)
 
NODE_TYPE getNodeType () const
 Get node type: a cylinder. More...
 
std::pair< Cylinder, Transform3finflated (const FCL_REAL value) const
 Inflate the cylinder by an amount given by value. More...
 
FCL_REAL minInflationValue () const
 
Cylinderoperator= (const Cylinder &other)
 
- Public Member Functions inherited from hpp::fcl::ShapeBase
OBJECT_TYPE getObjectType () const
 Get object type: a geometric shape. More...
 
ShapeBaseoperator= (const ShapeBase &other)=default
 
 ShapeBase ()
 
 ShapeBase (const ShapeBase &other)
  . More...
 
virtual ~ShapeBase ()
 
- Public Member Functions inherited from hpp::fcl::CollisionGeometry
 CollisionGeometry ()
 
 CollisionGeometry (const CollisionGeometry &other)=default
 Copy constructor. More...
 
virtual Vec3f computeCOM () const
 compute center of mass More...
 
virtual Matrix3f computeMomentofInertiaRelatedToCOM () const
 compute the inertia matrix, related to the com More...
 
void * getUserData () const
 get user data in geometry More...
 
bool isFree () const
 whether the object is completely free More...
 
bool isOccupied () const
 whether the object is completely occupied More...
 
bool isUncertain () const
 whether the object has some uncertainty More...
 
bool operator!= (const CollisionGeometry &other) const
 Difference operator. More...
 
bool operator== (const CollisionGeometry &other) const
 Equality operator. More...
 
void setUserData (void *data)
 set user data in geometry More...
 
virtual ~CollisionGeometry ()
 

Public Attributes

FCL_REAL halfLength
 Half Length along z axis. More...
 
FCL_REAL radius
 Radius of the cylinder. More...
 
- Public Attributes inherited from hpp::fcl::CollisionGeometry
Vec3f aabb_center
 AABB center in local coordinate. More...
 
AABB aabb_local
 AABB in local coordinate, used for tight AABB when only translation transform. More...
 
FCL_REAL aabb_radius
 AABB radius. More...
 
FCL_REAL cost_density
 collision cost for unit volume More...
 
FCL_REAL threshold_free
 threshold for free (<= is free) More...
 
FCL_REAL threshold_occupied
 threshold for occupied ( >= is occupied) More...
 
void * user_data
 pointer to user defined data specific to this object More...
 

Private Member Functions

virtual bool isEqual (const CollisionGeometry &_other) const
 equal operator with another object of derived type. More...
 

Detailed Description

Cylinder along Z axis. The cylinder is defined at its centroid.

Definition at line 501 of file shape/geometric_shapes.h.


The documentation for this class was generated from the following files:


hpp-fcl
Author(s):
autogenerated on Fri Jun 2 2023 02:39:03