#include <texture_cache.h>
Definition at line 52 of file texture_cache.h.
tile_map::TextureCache::TextureCache |
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ImageCachePtr |
image_cache, |
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size_t |
size = 512 |
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) |
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explicit |
void tile_map::TextureCache::AddTexture |
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const TexturePtr & |
texture | ) |
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void tile_map::TextureCache::Clear |
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| ) |
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TexturePtr tile_map::TextureCache::GetTexture |
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size_t |
url_hash, |
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const QString & |
url, |
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bool & |
failed, |
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int |
priority |
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) |
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QCache<size_t, TexturePtr> tile_map::TextureCache::cache_ |
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private |
The documentation for this class was generated from the following files: