Public Slots | Signals | Public Member Functions | Protected Member Functions | Private Attributes | List of all members
rviz::DisplayGroup Class Reference

A Display object which stores other Displays as children. More...

#include <display_group.h>

Inheritance diagram for rviz::DisplayGroup:
Inheritance graph
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Public Slots

virtual void onEnableChanged ()
 
- Public Slots inherited from rviz::Display
virtual void onEnableChanged ()
 
void queueRender ()
 Convenience function which calls context_->queueRender(). More...
 
void setEnabled (bool enabled)
 Enable or disable this Display. More...
 
virtual void setIcon (const QIcon &icon)
 Set the Display's icon. More...
 
- Public Slots inherited from rviz::BoolProperty
bool setBool (bool value)
 

Signals

void displayAdded (rviz::Display *display)
 
void displayRemoved (rviz::Display *display)
 
- Signals inherited from rviz::Display
void timeSignal (rviz::Display *display, ros::Time time)
 
- Signals inherited from rviz::Property
void aboutToChange ()
 Emitted by setValue() just before the value has changed. More...
 
void changed ()
 Emitted by setValue() just after the value has changed. More...
 
void childListChanged (Property *this_property)
 Emitted after insertions and deletions of child Properties. More...
 

Public Member Functions

virtual void addChild (Property *child, int index=-1)
 Add a child Property or Display. More...
 
virtual void addDisplay (Display *child)
 Add a child Display to the end of the list of Displays. More...
 
virtual PropertychildAtUnchecked (int index) const
 Return the child with the given index, without checking whether the index is within bounds. More...
 
DisplaycreateDisplay (const QString &class_id)
 
 DisplayGroup ()
 
virtual DisplaygetDisplayAt (int index) const
 Return the index-th Display in this group, or NULL if the index is invalid. More...
 
virtual DisplayGroupgetGroupAt (int index) const
 Find the index-th child Display in this group. If the child is itself a DisplayGroup, return the pointer to it. If it is not, return NULL. More...
 
virtual Qt::ItemFlags getViewFlags (int column) const
 Return item flags appropriate for the given column (0 or 1) for this DisplayGroup. More...
 
virtual void load (const Config &config)
 Load subproperties and the list of displays in this group from the given Config node, which must be a map. More...
 
virtual int numChildren () const
 Return the number of child objects (Property and Display). More...
 
virtual int numDisplays () const
 Return the number of child Displays. More...
 
virtual void removeAllDisplays ()
 Remove and destroy all child Displays, but preserve any non-Display children. More...
 
virtual void reset ()
 Reset this and all child Displays. More...
 
virtual void save (Config config) const
 Save subproperties and the list of displays in this group to the given Config node. More...
 
virtual PropertytakeChildAt (int index)
 Take a child out of the child list, but don't destroy it. More...
 
virtual DisplaytakeDisplay (Display *child)
 Remove a child Display from the the list of Displays, but don't destroy it. More...
 
virtual void update (float wall_dt, float ros_dt)
 Call update() on all child Displays. More...
 
virtual ~DisplayGroup ()
 
- Public Member Functions inherited from rviz::Display
virtual void deleteStatus (const QString &name)
 Delete the status entry with the given name. This is thread-safe. More...
 
void deleteStatusStd (const std::string &name)
 Delete the status entry with the given std::string name. This is thread-safe. More...
 
 Display ()
 
void emitTimeSignal (ros::Time time)
 Emit a time signal that other Displays can synchronize to. More...
 
QWidget * getAssociatedWidget () const
 Return the current associated widget, or NULL if there is none. More...
 
PanelDockWidgetgetAssociatedWidgetPanel ()
 Return the panel containing the associated widget, or NULL if there is none. More...
 
virtual QString getClassId () const
 Return the class identifier which was used to create this instance. This version just returns whatever was set with setClassId(). More...
 
Ogre::SceneNode * getSceneNode () const
 Return the Ogre::SceneNode holding all 3D scene elements shown by this Display. More...
 
virtual QVariant getViewData (int column, int role) const
 Return data appropriate for the given column (0 or 1) and role for this Display. More...
 
uint32_t getVisibilityBits ()
 
void initialize (DisplayContext *context)
 Main initialization, called after constructor, before load() or setEnabled(). More...
 
bool isEnabled () const
 Return true if this Display is enabled, false if not. More...
 
void setAssociatedWidget (QWidget *widget)
 Associate the given widget with this Display. More...
 
virtual void setClassId (const QString &class_id)
 Set the class identifier used to create this instance. Typically this will be set by the factory object which created it. More...
 
void setFixedFrame (const QString &fixed_frame)
 Set the fixed frame in this display. More...
 
void setName (const QString &name)
 Overridden from Property to set associated widget title to the new name. More...
 
virtual void setStatus (StatusProperty::Level level, const QString &name, const QString &text)
 Show status level and text. This is thread-safe. More...
 
void setStatusStd (StatusProperty::Level level, const std::string &name, const std::string &text)
 Show status level and text, using a std::string. Convenience function which converts std::string to QString and calls setStatus(). This is thread-safe. More...
 
virtual void setTopic (const QString &topic, const QString &datatype)
 Set the ROS topic to listen to for this display. More...
 
void setVisibilityBits (uint32_t bits)
 
void unsetVisibilityBits (uint32_t bits)
 
virtual ~Display ()
 
- Public Member Functions inherited from rviz::BoolProperty
 BoolProperty (const QString &name=QString(), bool default_value=false, const QString &description=QString(), Property *parent=0, const char *changed_slot=0, QObject *receiver=0)
 
virtual bool getBool () const
 
virtual bool getDisableChildren ()
 If true, the children of this property should set their ItemIsEnabled flag to false. More...
 
bool getDisableChildrenIfFalse ()
 
void setDisableChildrenIfFalse (bool disable)
 
virtual ~BoolProperty ()
 
- Public Member Functions inherited from rviz::Property
PropertychildAt (int index) const
 Return the child Property with the given index, or NULL if the index is out of bounds or if the child at that index is not a Property. More...
 
virtual void collapse ()
 Collapse (hide the children of) this Property. More...
 
bool contains (Property *possible_child) const
 Return true if the list of children includes possible_child, false if not. More...
 
virtual QWidget * createEditor (QWidget *parent, const QStyleOptionViewItem &option)
 Create an editor widget to edit the value of this property. More...
 
virtual void expand ()
 Expand (show the children of) this Property. More...
 
virtual QString getDescription () const
 Return the description. More...
 
virtual bool getHidden () const
 Return the hidden/shown state. True means hidden, false means visible. More...
 
virtual QIcon getIcon () const
 
PropertyTreeModelgetModel () const
 Return the model managing this Property and its childrent. More...
 
virtual QString getName () const
 Return the name of this Property as a QString. More...
 
std::string getNameStd () const
 Return the name of this Property as a std::string. More...
 
PropertygetParent () const
 Return the parent Property. More...
 
virtual bool getReadOnly ()
 Return the read-only-ness of this property. More...
 
virtual QVariant getValue () const
 Return the value of this Property as a QVariant. If the value has never been set, an invalid QVariant is returned. More...
 
void hide ()
 Hide this Property in any PropertyTreeWidgets. More...
 
bool isAncestorOf (Property *possible_child) const
 Returns true if this is an ancestor of possible_child, meaning is the parent or parent of parent etc. More...
 
virtual void moveChild (int from_index, int to_index)
 Move the child at from_index to to_index. More...
 
virtual bool paint (QPainter *painter, const QStyleOptionViewItem &option) const
 Hook to provide custom painting of the value data (right-hand column) in a subclass. More...
 
 Property (const QString &name=QString(), const QVariant default_value=QVariant(), const QString &description=QString(), Property *parent=0, const char *changed_slot=0, QObject *receiver=0)
 Constructor. More...
 
virtual void removeChildren (int start_index=0, int count=-1)
 Remove and delete some or all child Properties. Does not change the value of this Property. More...
 
int rowNumberInParent () const
 Return the row number of this property within its parent, or -1 if it has no parent. More...
 
virtual void setDescription (const QString &description)
 Set the description. More...
 
virtual void setHidden (bool hidden)
 Hide or show this property in any PropertyTreeWidget viewing its parent. More...
 
virtual void setIcon (const QIcon &icon)
 Set the icon to be displayed next to the property. More...
 
void setModel (PropertyTreeModel *model)
 Set the model managing this Property and all its child properties, recursively. More...
 
void setParent (Property *new_parent)
 Set parent property, without telling the parent. More...
 
virtual void setReadOnly (bool read_only)
 Prevent or allow users to edit this property from a PropertyTreeWidget. More...
 
void setShouldBeSaved (bool save)
 If save is true and getReadOnly() is false, shouldBeSaved will return true; otherwise false. Default is true. More...
 
virtual bool setValue (const QVariant &new_value)
 Set the new value for this property. Returns true if the new value is different from the old value, false if same. More...
 
bool shouldBeSaved () const
 Returns true if the property is not read-only AND has data worth saving. More...
 
void show ()
 Show this Property in any PropertyTreeWidgets. More...
 
virtual PropertysubProp (const QString &sub_name)
 Return the first child Property with the given name, or the FailureProperty if no child has the name. More...
 
PropertytakeChild (Property *child)
 Remove a given child object and return a pointer to it. More...
 
virtual ~Property ()
 Destructor. Removes this property from its parent's list of children. More...
 

Protected Member Functions

virtual void addDisplayWithoutSignallingModel (Display *child)
 Add a child Display to the end of the list of Displays, but without telling the model. More...
 
virtual void fixedFrameChanged ()
 Update the fixed frame in all contained displays. More...
 
- Protected Member Functions inherited from rviz::Display
virtual void clearStatuses ()
 Delete all status children. This is thread-safe. More...
 
bool initialized () const
 Returns true if the display has been initialized. More...
 
virtual void onDisable ()
 Derived classes override this to do the actual work of disabling themselves. More...
 
virtual void onEnable ()
 Derived classes override this to do the actual work of enabling themselves. More...
 
virtual void onInitialize ()
 Override this function to do subclass-specific initialization. More...
 
- Protected Member Functions inherited from rviz::Property
void loadValue (const Config &config)
 Load the value of this property specifically, not including children. More...
 

Private Attributes

QList< Display * > displays_
 

Additional Inherited Members

- Protected Attributes inherited from rviz::Display
DisplayContextcontext_
 This DisplayContext pointer is the main connection a Display has into the rest of rviz. This is how the FrameManager is accessed, the SelectionManager, etc. When a Display subclass wants to signal that a new render should be done right away, call context_->queueRender(). More...
 
QString fixed_frame_
 A convenience variable equal to context_->getFixedFrame(). More...
 
Ogre::SceneManager * scene_manager_
 A convenience variable equal to context_->getSceneManager(). More...
 
Ogre::SceneNode * scene_node_
 The Ogre::SceneNode to hold all 3D scene elements shown by this Display. More...
 
ros::NodeHandle threaded_nh_
 A NodeHandle whose CallbackQueue is run from a different thread than the GUI. More...
 
ros::NodeHandle update_nh_
 A NodeHandle whose CallbackQueue is run from the main GUI thread (the "update" thread). More...
 
- Protected Attributes inherited from rviz::Property
bool child_indexes_valid_
 True if row_number_within_parent_ of all children is valid, false if not. More...
 
QIcon icon_
 
PropertyTreeModelmodel_
 Pointer to the PropertyTreeModel managing this property tree. More...
 
QVariant value_
 This is the central property value. If you set it directly in a subclass, do so with care because many things depend on the aboutToChange() and changed() events emitted by setValue(). More...
 

Detailed Description

A Display object which stores other Displays as children.

A DisplayGroup can have non-Display child properties as well as Display children, but they are kept separate. Non-display properties come first, and Display children come after. The Property superclass stores the non-Display properties and this class stores the Display objects in a separate list. The separation is enforced in addChild().

Definition at line 47 of file display_group.h.

Constructor & Destructor Documentation

rviz::DisplayGroup::DisplayGroup ( )

Definition at line 44 of file display_group.cpp.

rviz::DisplayGroup::~DisplayGroup ( )
virtual

Definition at line 48 of file display_group.cpp.

Member Function Documentation

void rviz::DisplayGroup::addChild ( Property child,
int  index = -1 
)
virtual

Add a child Property or Display.

Parameters
childThe child to add.
index[optional] The index at which to add the child. If less than 0 or greater than the number of child properties, the child will be added at the end.

This notifies the model about the addition.

This is overridden from Property to keep non-Display child Properties in Property's list of children and Display children in DisplayGroup's list of child Displays.

Reimplemented from rviz::Property.

Definition at line 280 of file display_group.cpp.

void rviz::DisplayGroup::addDisplay ( Display child)
virtual

Add a child Display to the end of the list of Displays.

This also tells the model that we are adding a child, so it can update widgets.

Note
This does not remove child from its parent. That must be done first to avoid problems.

Definition at line 266 of file display_group.cpp.

void rviz::DisplayGroup::addDisplayWithoutSignallingModel ( Display child)
protectedvirtual

Add a child Display to the end of the list of Displays, but without telling the model.

Definition at line 256 of file display_group.cpp.

Property * rviz::DisplayGroup::childAtUnchecked ( int  index) const
virtual

Return the child with the given index, without checking whether the index is within bounds.

Overridden from Property to include Display children.

Reimplemented from rviz::Property.

Definition at line 350 of file display_group.cpp.

Display * rviz::DisplayGroup::createDisplay ( const QString &  class_id)

Definition at line 119 of file display_group.cpp.

void rviz::DisplayGroup::displayAdded ( rviz::Display display)
signal
void rviz::DisplayGroup::displayRemoved ( rviz::Display display)
signal
void rviz::DisplayGroup::fixedFrameChanged ( )
protectedvirtual

Update the fixed frame in all contained displays.

Reimplemented from rviz::Display.

Definition at line 223 of file display_group.cpp.

Display * rviz::DisplayGroup::getDisplayAt ( int  index) const
virtual

Return the index-th Display in this group, or NULL if the index is invalid.

Definition at line 209 of file display_group.cpp.

DisplayGroup * rviz::DisplayGroup::getGroupAt ( int  index) const
virtual

Find the index-th child Display in this group. If the child is itself a DisplayGroup, return the pointer to it. If it is not, return NULL.

Definition at line 218 of file display_group.cpp.

Qt::ItemFlags rviz::DisplayGroup::getViewFlags ( int  column) const
virtual

Return item flags appropriate for the given column (0 or 1) for this DisplayGroup.

Reimplemented from rviz::Display.

Definition at line 53 of file display_group.cpp.

void rviz::DisplayGroup::load ( const Config config)
virtual

Load subproperties and the list of displays in this group from the given Config node, which must be a map.

Reimplemented from rviz::Display.

Definition at line 58 of file display_group.cpp.

int rviz::DisplayGroup::numChildren ( ) const
virtual

Return the number of child objects (Property and Display).

Overridden from Property to include the number of child Displays.

Reimplemented from rviz::Property.

Definition at line 345 of file display_group.cpp.

int rviz::DisplayGroup::numDisplays ( ) const
virtual

Return the number of child Displays.

Definition at line 340 of file display_group.cpp.

void rviz::DisplayGroup::onEnableChanged ( )
virtualslot

Definition at line 131 of file display_group.cpp.

void rviz::DisplayGroup::removeAllDisplays ( )
virtual

Remove and destroy all child Displays, but preserve any non-Display children.

Definition at line 154 of file display_group.cpp.

void rviz::DisplayGroup::reset ( )
virtual

Reset this and all child Displays.

Reimplemented from rviz::Display.

Definition at line 245 of file display_group.cpp.

void rviz::DisplayGroup::save ( Config  config) const
virtual

Save subproperties and the list of displays in this group to the given Config node.

Reimplemented from rviz::Display.

Definition at line 140 of file display_group.cpp.

Property * rviz::DisplayGroup::takeChildAt ( int  index)
virtual

Take a child out of the child list, but don't destroy it.

Returns
Returns the child property at the given index, or NULL if the index is out of bounds.

This notifies the model about the removal.

This is overridden from Property to include Display children.

Reimplemented from rviz::Property.

Definition at line 315 of file display_group.cpp.

Display * rviz::DisplayGroup::takeDisplay ( Display child)
virtual

Remove a child Display from the the list of Displays, but don't destroy it.

Returns
Returns child if it is found, or NULL if child is not found.

This also tells the model that we are removing a child, so it can update widgets.

Definition at line 181 of file display_group.cpp.

void rviz::DisplayGroup::update ( float  wall_dt,
float  ros_dt 
)
virtual

Call update() on all child Displays.

Reimplemented from rviz::Display.

Definition at line 232 of file display_group.cpp.

Member Data Documentation

QList<Display*> rviz::DisplayGroup::displays_
private

Definition at line 156 of file display_group.h.


The documentation for this class was generated from the following files:


rviz
Author(s): Dave Hershberger, David Gossow, Josh Faust
autogenerated on Sat Apr 27 2019 02:33:43