#include <UEventsManager.h>
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virtual | ~UEventDispatcher () |
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Handle | getThreadHandle () const |
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unsigned long | getThreadId () const |
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bool | isCreating () const |
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bool | isIdle () const |
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bool | isKilled () const |
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bool | isRunning () const |
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void | join (bool killFirst=false) |
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void | kill () |
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void | setAffinity (int cpu=0) |
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void | setPriority (Priority priority) |
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void | start () |
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| UThread (Priority priority=kPNormal) |
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virtual | ~UThread () |
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int | Create (Handle *const &H=0, const bool &CreateDetached=false, const unsigned int &StackSize=0, const bool &CancelEnable=false, const bool &CancelAsync=false) const |
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int | Create (Handle *const &H=0, const bool &CreateDetached=false, const unsigned int &StackSize=0, const bool &CancelEnable=false, const bool &CancelAsync=false) const |
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int | Create (unsigned long &ThreadId, Handle *const &H=0, const bool &CreateDetached=false, const unsigned int &StackSize=0, const bool &CancelEnable=false, const bool &CancelAsync=false) const |
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int | Create (unsigned long &ThreadId, Handle *const &H=0, const bool &CreateDetached=false, const unsigned int &StackSize=0, const bool &CancelEnable=false, const bool &CancelAsync=false) const |
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virtual | ~UThreadC () |
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virtual | ~UThreadC () |
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enum | Priority {
kPLow,
kPBelowNormal,
kPNormal,
kPAboveNormal,
kPRealTime
} |
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typedef THREAD_HANDLE | Handle |
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typedef THREAD_HANDLE | Handle |
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typedef void(* | Handler) () |
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typedef void(* | Handler) () |
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static unsigned long | currentThreadId () |
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static int | Create (const Handler &Function, Handle *const &H=0, const bool &CreateDetached=false, const unsigned int &StackSize=0, const bool &CancelEnable=false, const bool &CancelAsync=false) |
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static int | Create (const Handler &Function, Handle *const &H=0, const bool &CreateDetached=false, const unsigned int &StackSize=0, const bool &CancelEnable=false, const bool &CancelAsync=false) |
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static int | Detach (Handle H) |
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static int | Detach (const Handle &H) |
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static int | Join (const Handle &H) |
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static int | Join (Handle H) |
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static int | Kill (Handle H) |
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static int | Kill (const Handle &H) |
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static void | Exit () |
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static void | Exit () |
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static Handle | Self () |
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static int | Self () |
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static void | TestCancel () |
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static void | TestCancel () |
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Definition at line 34 of file UEventsManager.h.
virtual UEventDispatcher::~UEventDispatcher |
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virtual |
UEventDispatcher::UEventDispatcher |
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protected |
virtual void UEventDispatcher::killCleanup |
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privatevirtual |
virtual void UEventDispatcher::mainLoop |
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protectedvirtual |
UEvent* UEventDispatcher::_event |
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private |
The documentation for this class was generated from the following file: