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CollisionDetector.h
Go to the documentation of this file.
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#ifndef __PATHENGINE_COLLISION_DETECTOR_H__
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#define __PATHENGINE_COLLISION_DETECTOR_H__
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#include <string>
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namespace
PathEngine
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{
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class
CollisionDetector
{
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public
:
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virtual
void
updatePositions
()=0;
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virtual
bool
checkCollision
()=0;
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virtual
const
std::pair<std::string, std::string>&
collidingPair
()=0;
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};
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};
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#endif
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PathEngine::CollisionDetector::checkCollision
virtual bool checkCollision()=0
PathEngine::CollisionDetector
Definition:
CollisionDetector.h:7
PathEngine::CollisionDetector::updatePositions
virtual void updatePositions()=0
PathEngine::CollisionDetector::collidingPair
virtual const std::pair< std::string, std::string > & collidingPair()=0
PathEngine
Definition:
Algorithm.h:13
openhrp3
Author(s): AIST, General Robotix Inc., Nakamura Lab of Dept. of Mechano Informatics at University of Tokyo
autogenerated on Sat Apr 13 2019 02:14:20