#include "domUtils.h"
#include "manipulatedFrame.h"
#include "manipulatedCameraFrame.h"
#include "qglviewer.h"
#include "camera.h"
#include <cstdlib>
#include <QMouseEvent>
Go to the source code of this file.
Functions | |
static qreal | projectOnBall (qreal x, qreal y) |
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static |
Returns "pseudo-distance" from (x,y) to ball of radius size.
Definition at line 520 of file manipulatedFrame.cpp.