#include "domUtils.h"#include "manipulatedFrame.h"#include "manipulatedCameraFrame.h"#include "qglviewer.h"#include "camera.h"#include <cstdlib>#include <QMouseEvent>
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Functions | |
| static qreal | projectOnBall (qreal x, qreal y) |
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static |
Returns "pseudo-distance" from (x,y) to ball of radius size.
Definition at line 520 of file manipulatedFrame.cpp.