Public Member Functions | List of all members
b2RayCastCallback Class Referenceabstract

#include <b2WorldCallbacks.h>

Public Member Functions

virtual float32 ReportFixture (b2Fixture *fixture, const b2Vec2 &point, const b2Vec2 &normal, float32 fraction)=0
 
virtual ~b2RayCastCallback ()
 

Detailed Description

Callback class for ray casts. See b2World::RayCast

Definition at line 135 of file b2WorldCallbacks.h.

Constructor & Destructor Documentation

virtual b2RayCastCallback::~b2RayCastCallback ( )
inlinevirtual

Definition at line 138 of file b2WorldCallbacks.h.

Member Function Documentation

virtual float32 b2RayCastCallback::ReportFixture ( b2Fixture fixture,
const b2Vec2 point,
const b2Vec2 normal,
float32  fraction 
)
pure virtual

Called for each fixture found in the query. You control how the ray cast proceeds by returning a float: return -1: ignore this fixture and continue return 0: terminate the ray cast return fraction: clip the ray to this point return 1: don't clip the ray and continue

Parameters
fixturethe fixture hit by the ray
pointthe point of initial intersection
normalthe normal vector at the point of intersection
Returns
-1 to filter, 0 to terminate, fraction to clip the ray for closest hit, 1 to continue

The documentation for this class was generated from the following file:


mvsim
Author(s):
autogenerated on Thu Jun 6 2019 19:36:41