#include <b2WorldCallbacks.h>
Public Member Functions | |
virtual void | SayGoodbye (b2Joint *joint)=0 |
virtual void | SayGoodbye (b2Fixture *fixture)=0 |
virtual | ~b2DestructionListener () |
Joints and fixtures are destroyed when their associated body is destroyed. Implement this listener so that you may nullify references to these joints and shapes.
Definition at line 36 of file b2WorldCallbacks.h.
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inlinevirtual |
Definition at line 39 of file b2WorldCallbacks.h.
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pure virtual |
Called when any joint is about to be destroyed due to the destruction of one of its attached bodies.
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pure virtual |
Called when any fixture is about to be destroyed due to the destruction of its parent body.