This is the complete list of members for collision_detection::CollisionRobotFCL, including all inherited members.
allocSelfCollisionBroadPhase(const robot_state::RobotState &state, FCLManager &manager) const | collision_detection::CollisionRobotFCL | protected |
checkOtherCollision(const CollisionRequest &req, CollisionResult &res, const robot_state::RobotState &state, const CollisionRobot &other_robot, const robot_state::RobotState &other_state) const | collision_detection::CollisionRobotFCL | virtual |
checkOtherCollision(const CollisionRequest &req, CollisionResult &res, const robot_state::RobotState &state, const CollisionRobot &other_robot, const robot_state::RobotState &other_state, const AllowedCollisionMatrix &acm) const | collision_detection::CollisionRobotFCL | virtual |
checkOtherCollision(const CollisionRequest &req, CollisionResult &res, const robot_state::RobotState &state1, const robot_state::RobotState &state2, const CollisionRobot &other_robot, const robot_state::RobotState &other_state1, const robot_state::RobotState &other_state2) const | collision_detection::CollisionRobotFCL | virtual |
checkOtherCollision(const CollisionRequest &req, CollisionResult &res, const robot_state::RobotState &state1, const robot_state::RobotState &state2, const CollisionRobot &other_robot, const robot_state::RobotState &other_state1, const robot_state::RobotState &other_state2, const AllowedCollisionMatrix &acm) const | collision_detection::CollisionRobotFCL | virtual |
checkOtherCollisionHelper(const CollisionRequest &req, CollisionResult &res, const robot_state::RobotState &state, const CollisionRobot &other_robot, const robot_state::RobotState &other_state, const AllowedCollisionMatrix *acm) const | collision_detection::CollisionRobotFCL | protected |
checkSelfCollision(const CollisionRequest &req, CollisionResult &res, const robot_state::RobotState &state) const | collision_detection::CollisionRobotFCL | virtual |
checkSelfCollision(const CollisionRequest &req, CollisionResult &res, const robot_state::RobotState &state, const AllowedCollisionMatrix &acm) const | collision_detection::CollisionRobotFCL | virtual |
checkSelfCollision(const CollisionRequest &req, CollisionResult &res, const robot_state::RobotState &state1, const robot_state::RobotState &state2) const | collision_detection::CollisionRobotFCL | virtual |
checkSelfCollision(const CollisionRequest &req, CollisionResult &res, const robot_state::RobotState &state1, const robot_state::RobotState &state2, const AllowedCollisionMatrix &acm) const | collision_detection::CollisionRobotFCL | virtual |
checkSelfCollisionHelper(const CollisionRequest &req, CollisionResult &res, const robot_state::RobotState &state, const AllowedCollisionMatrix *acm) const | collision_detection::CollisionRobotFCL | protected |
CollisionRobot(const robot_model::RobotModelConstPtr &model, double padding=0.0, double scale=1.0) | collision_detection::CollisionRobot | |
CollisionRobot(const CollisionRobot &other) | collision_detection::CollisionRobot | |
CollisionRobotFCL(const robot_model::RobotModelConstPtr &kmodel, double padding=0.0, double scale=1.0) | collision_detection::CollisionRobotFCL | |
CollisionRobotFCL(const CollisionRobotFCL &other) | collision_detection::CollisionRobotFCL | |
CollisionWorldFCL class | collision_detection::CollisionRobotFCL | friend |
constructFCLObject(const robot_state::RobotState &state, FCLObject &fcl_obj) const | collision_detection::CollisionRobotFCL | protected |
distanceOther(const DistanceRequest &req, DistanceResult &res, const robot_state::RobotState &state, const CollisionRobot &other_robot, const robot_state::RobotState &other_state) const override | collision_detection::CollisionRobotFCL | virtual |
collision_detection::CollisionRobot::distanceOther(const robot_state::RobotState &state, const CollisionRobot &other_robot, const robot_state::RobotState &other_state) const | collision_detection::CollisionRobot | inline |
collision_detection::CollisionRobot::distanceOther(const robot_state::RobotState &state, const CollisionRobot &other_robot, const robot_state::RobotState &other_state, const AllowedCollisionMatrix &acm) const | collision_detection::CollisionRobot | inline |
distanceSelf(const DistanceRequest &req, DistanceResult &res, const robot_state::RobotState &state) const override | collision_detection::CollisionRobotFCL | virtual |
collision_detection::CollisionRobot::distanceSelf(const robot_state::RobotState &state) const | collision_detection::CollisionRobot | inline |
collision_detection::CollisionRobot::distanceSelf(const robot_state::RobotState &state, const AllowedCollisionMatrix &acm) const | collision_detection::CollisionRobot | inline |
fcl_objs_ | collision_detection::CollisionRobotFCL | protected |
geoms_ | collision_detection::CollisionRobotFCL | protected |
getAttachedBodyObjects(const robot_state::AttachedBody *ab, std::vector< FCLGeometryConstPtr > &geoms) const | collision_detection::CollisionRobotFCL | protected |
getLinkPadding(const std::string &link_name) const | collision_detection::CollisionRobot | |
getLinkPadding() const | collision_detection::CollisionRobot | |
getLinkScale(const std::string &link_name) const | collision_detection::CollisionRobot | |
getLinkScale() const | collision_detection::CollisionRobot | |
getPadding(std::vector< moveit_msgs::LinkPadding > &padding) const | collision_detection::CollisionRobot | |
getRobotModel() const | collision_detection::CollisionRobot | inline |
getScale(std::vector< moveit_msgs::LinkScale > &scale) const | collision_detection::CollisionRobot | |
link_padding_ | collision_detection::CollisionRobot | protected |
link_scale_ | collision_detection::CollisionRobot | protected |
robot_model_ | collision_detection::CollisionRobot | protected |
setLinkPadding(const std::string &link_name, double padding) | collision_detection::CollisionRobot | |
setLinkPadding(const std::map< std::string, double > &padding) | collision_detection::CollisionRobot | |
setLinkScale(const std::string &link_name, double scale) | collision_detection::CollisionRobot | |
setLinkScale(const std::map< std::string, double > &scale) | collision_detection::CollisionRobot | |
setPadding(double padding) | collision_detection::CollisionRobot | |
setPadding(const std::vector< moveit_msgs::LinkPadding > &padding) | collision_detection::CollisionRobot | |
setScale(double scale) | collision_detection::CollisionRobot | |
setScale(const std::vector< moveit_msgs::LinkScale > &scale) | collision_detection::CollisionRobot | |
updatedPaddingOrScaling(const std::vector< std::string > &links) | collision_detection::CollisionRobotFCL | protectedvirtual |
~CollisionRobot() | collision_detection::CollisionRobot | inlinevirtual |