48 virtual bool update(
const T& mapIn, T& mapOut);
void computeWithRaster(GridMap &map, const std::string &inputLayer, const std::string &outputLayersPrefix)
std::string outputLayersPrefix_
Output layer name.
virtual bool update(const T &mapIn, T &mapOut)
std::string inputLayer_
Input layer name.
Eigen::Vector3d normalVectorPositiveAxis_
Normal vector positive axis.
virtual ~NormalVectorsFilter()
double estimationRadius_
Radius of submap for normal vector estimation.
void computeWithArea(GridMap &map, const std::string &inputLayer, const std::string &outputLayersPrefix)