#include <GL/gl.h>
#include <GL/glu.h>
#include <GL/glx.h>
#include "util.h"
Go to the source code of this file.
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eusinteger_t | alloctessinfo (vert, eusinteger_t tp, tcoord, eusinteger_t np, ncoord) |
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void | glAccumfv (eusinteger_t op, v) |
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void | glBitmapfv (eusinteger_t w, eusinteger_t h, v, eusinteger_t b) |
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void | glClearAccumfv (v) |
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void | glClearColorfv (v) |
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void | glClearIndexfv (v) |
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void | glClipPlanef (eusinteger_t pl, eqn) |
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void | glDepthRangefv (clamp) |
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void | glFrustumfv (v) |
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void | glMap1fv (eusinteger_t target, args, eusinteger_t points) |
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void | glMap2fv (eusinteger_t target, args, eusinteger_t points) |
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void | glMapGrid2fv (v) |
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void | glOrtho6f (eusfloat_t left, eusfloat_t right, eusfloat_t bottom, eusfloat_t top, eusfloat_t near, eusfloat_t far) |
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void | glOrthofv (v) |
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void | glPointSizefv (v) |
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void | glRotatefv (v) |
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void | glScalefv (v) |
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void | glTranslatefv (v) |
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void | gluDiskfv (eusinteger_t qobj, v) |
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void | gluLookAtfv (v) |
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void | gluNurbsPropertyfv (eusinteger_t nobj, eusinteger_t property, eusfloat_t *value) |
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void | gluOrtho2Dfv (v) |
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void | gluPartialDiskfv (eusinteger_t *qobj, v) |
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void | gluPerspectivefv (v) |
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void | gluTessCallbackl (eusinteger_t *tobj, eusinteger_t which, eusinteger_t fn, eusinteger_t fn2) |
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void | tess_vertex_cb (eusinteger_t i) |
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void glClearAccumfv |
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void glClearColorfv |
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void glClearIndexfv |
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void glDepthRangefv |
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void gluPerspectivefv |
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