14 #ifndef DECORATOR_REPEAT_NODE_H 15 #define DECORATOR_REPEAT_NODE_H
const std::string & name() const
RepeatNode(const std::string &name, unsigned int NTries)
static constexpr const char * NUM_CYCLES
static const NodeParameters & requiredNodeParameters()
virtual ~RepeatNode() override=default
std::unordered_map< std::string, std::string > NodeParameters
virtual NodeStatus tick() override
Method to be implemented by the user.
void halt() override
The method used to interrupt the execution of a RUNNING node.
bool read_parameter_from_blackboard_