54       for (
int i = 0; i < boardSize.height; i++)
    55         for (
int j = 0; j < boardSize.width; j++)
    56           corners.push_back(cv::Point3f(
float(j * squareSize), 
float(i * squareSize), 0) + offset);
    59       for (
int i = 0; i < boardSize.height; i++)
    60         for (
int j = 0; j < boardSize.width; j++)
    61           corners.push_back(cv::Point3f(
float(i * squareSize), 
float((2 * j + i % 2) * squareSize), 0) + offset);
    64       std::logic_error(
"Unknown pattern type.");
    72   translation.setZero();
    73   orientation.setIdentity();
    82       found = cv::findCirclesGrid(image_in, 
grid_size, observation_points,
    83                                   cv::CALIB_CB_ASYMMETRIC_GRID | cv::CALIB_CB_CLUSTERING);
    86       found = cv::findChessboardCorners(image_in, 
grid_size, observation_points, cv::CALIB_CB_ADAPTIVE_THRESH);
    89       found = cv::findCirclesGrid(image_in, 
grid_size, observation_points, cv::CALIB_CB_SYMMETRIC_GRID);
    98       cv::cornerSubPix(image_in, observation_points, cv::Size(5, 5), cv::Size(-1, -1),
    99                        cv::TermCriteria(cv::TermCriteria::MAX_ITER + cv::TermCriteria::EPS, 100, 0.01));
   103     cv::Rodrigues(
rvec, 
R); 
   105     cv::drawChessboardCorners(image_out, 
grid_size, cv::Mat(observation_points), found);
   117   translation = Eigen::Vector3f(tvec.at<
double>(0, 0), tvec.at<
double>(0, 1), tvec.at<
double>(0, 2));
   119   Eigen::Matrix3f Rmat;
   120   Rmat << R.at<
double>(0, 0), R.at<
double>(0, 1), R.at<
double>(0, 2),
   121           R.at<
double>(1, 0), R.at<
double>(1, 1), R.at<
double>(1, 2),
   122           R.at<
double>(2, 0), R.at<
double>(2, 1), R.at<
double>(2, 2);
   124   orientation = Eigen::Quaternionf(Rmat);
 
void convertCVtoEigen(cv::Mat &tvec, cv::Mat &R, Eigen::Vector3f &translation, Eigen::Quaternionf &orientation)
 
void setCameraMatrices(cv::Matx33d K_, cv::Mat D_)
 
object_pts_t ideal_points
 
void setPattern(cv::Size grid_size_, float square_size_, Pattern pattern_type_, cv::Point3f offset_=cv::Point3f())
 
std::vector< cv::Point3f > object_pts_t
 
std::vector< cv::Point2f > observation_pts_t
 
static object_pts_t calcChessboardCorners(cv::Size boardSize, float squareSize, Pattern patternType=CHESSBOARD, cv::Point3f offset=cv::Point3f())
 
int detectPattern(cv::Mat &image_in, Eigen::Vector3f &translation, Eigen::Quaternionf &orientation, cv::Mat &image_out)