#include <libplayerc++/playerc++.h>#include <iostream>#include <unistd.h>

Go to the source code of this file.
Functions | |
| uint | gDataMode (PLAYER_DATAMODE_PUSH) |
| uint | gDebug (0) |
| uint | gFrequency (10) |
| std::string | gHostname (PlayerCc::PLAYER_HOSTNAME) |
| uint | gIndex (0) |
| uint | gPop (1) |
| uint | gPort (PlayerCc::PLAYER_PORTNUM) |
| bool | gUseLaser (false) |
| int | parse_args (int argc, char **argv) |
| void | print_usage (int argc, char **argv) |
| uint gDataMode | ( | PLAYER_DATAMODE_PUSH | ) |
| uint gDebug | ( | 0 | ) |
| uint gFrequency | ( | 10 | ) |
| std::string gHostname | ( | PlayerCc::PLAYER_HOSTNAME | ) |
| uint gIndex | ( | 0 | ) |
| uint gPop | ( | 1 | ) |
| uint gPort | ( | PlayerCc::PLAYER_PORTNUM | ) |
| bool gUseLaser | ( | false | ) |