bool_property.h
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29 #ifndef BOOL_PROPERTY_H
30 #define BOOL_PROPERTY_H
31 
33 
34 namespace rviz
35 {
36 
38 class BoolProperty: public Property
39 {
40 Q_OBJECT
41 public:
42  BoolProperty( const QString& name = QString(),
43  bool default_value = false,
44  const QString& description = QString(),
45  Property* parent = 0,
46  const char *changed_slot = 0,
47  QObject* receiver = 0 );
48 
49  virtual ~BoolProperty();
50 
51  virtual bool getBool() const;
52 
53  //* If this is true, will disable it's children when it's own bool value is false */
54  void setDisableChildrenIfFalse( bool disable );
55 
57 
58  //* Overridden from Property */
59  virtual bool getDisableChildren();
60 
61 public Q_SLOTS:
62  bool setBool( bool value ) { return setValue( value ); }
63 
64 private:
66 };
67 
68 } // end namespace rviz
69 
70 #endif // BOOL_PROPERTY_H
bool disable_children_if_false_
Definition: bool_property.h:65
void setDisableChildrenIfFalse(bool disable)
virtual bool setValue(const QVariant &new_value)
Set the new value for this property. Returns true if the new value is different from the old value...
Definition: property.cpp:130
A single element of a property tree, with a name, value, description, and possibly children...
Definition: property.h:100
virtual bool getDisableChildren()
If true, the children of this property should set their ItemIsEnabled flag to false.
virtual bool getBool() const
description
def default_value(type)
Property specialized to provide getter for booleans.
Definition: bool_property.h:38
bool getDisableChildrenIfFalse()
bool setBool(bool value)
Definition: bool_property.h:62
BoolProperty(const QString &name=QString(), bool default_value=false, const QString &description=QString(), Property *parent=0, const char *changed_slot=0, QObject *receiver=0)


rviz
Author(s): Dave Hershberger, David Gossow, Josh Faust
autogenerated on Wed Aug 28 2019 04:01:50