93 unloadProgram(
"unloadProgram"),
94 getProgramStatus(
"getProgramStatus"),
95 getProgramStatusStr(
"getProgramStatusStr"),
96 getProgramList(
"getProgramList"),
97 unloadStateMachine(
"unloadStateMachine"),
98 getStateMachineStatus(
"getStateMachineStatus"),
99 getStateMachineStatusStr(
"getStateMachineStatusStr"),
100 getStateMachineList(
"getStateMachineList"),
102 runScript(
"runScript"),
104 loadPrograms(
"loadPrograms"),
105 loadProgramText(
"loadProgramText"),
106 getProgramLine(
"getProgramLine"),
107 getProgramText(
"getProgramText"),
108 loadStateMachines(
"loadStateMachines"),
109 loadStateMachineText(
"loadStateMachineText"),
110 getStateMachineText(
"getStateMachineText"),
111 getStateMachineLine(
"getStateMachineLine"),
112 startProgram(
"startProgram"),
113 stopProgram(
"stopProgram"),
114 pauseProgram(
"pauseProgram"),
115 stepProgram(
"stepProgram"),
116 hasProgram(
"hasProgram"),
117 isProgramRunning(
"isProgramRunning"),
118 isProgramPaused(
"isProgramPaused"),
119 inProgramError(
"inProgramError"),
120 activateStateMachine(
"activateStateMachine"),
121 deactivateStateMachine(
"deactivateStateMachine"),
122 startStateMachine(
"startStateMachine"),
123 pauseStateMachine(
"pauseStateMachine"),
124 stopStateMachine(
"stopStateMachine"),
125 resetStateMachine(
"resetStateMachine"),
126 requestStateMachineState(
"requestStateMachineState"),
127 hasStateMachine(
"hasStateMachine"),
128 isStateMachineActive(
"isStateMachineActive"),
129 isStateMachineRunning(
"isStateMachineRunning"),
130 inStateMachineError(
"inStateMachineError"),
131 isStateMachinePaused(
"isStateMachinePaused"),
132 getStateMachineState(
"getStateMachineState"),
133 inStateMachineState(
"inStateMachineState")
OperationCaller< bool(const std::string &)> eval
OperationCaller< bool(const std::string &)> isStateMachinePaused
OperationCaller< bool(const std::string &)> resetStateMachine
OperationCaller< ProgramStatus::ProgramStatus(const std::string &)> getProgramStatus
OperationCaller< bool(const std::string &)> loadProgramText
OperationCaller< StateMachineStatus::StateMachineStatus(const std::string &)> getStateMachineStatus
OperationCaller< int(const std::string &)> execute
OperationCaller< std::string(const std::string &)> getProgramStatusStr
OperationCaller< bool(const std::string &)> activateStateMachine
OperationCaller< bool(const std::string &)> pauseProgram
OperationCaller< std::string(const std::string &)> getStateMachineText
OperationCaller< std::vector< std::string >void)> getProgramList
OperationCaller< bool(const std::string &)> unloadProgram
OperationCaller< bool(const std::string &)> stopStateMachine
OperationCaller< bool(const std::string &)> pauseStateMachine
OperationCaller< bool(const std::string &)> hasStateMachine
OperationCaller< bool(const std::string &)> isProgramRunning
OperationCaller< bool(const std::string &)> inProgramError
OperationCaller< bool(const std::string &, const std::string &)> requestStateMachineState
OperationCaller< bool(const std::string &)> stopProgram
OperationCaller< bool(const std::string &)> isStateMachineActive
OperationCaller< bool(const std::string &)> loadStateMachines
OperationCaller< bool(const std::string &)> inStateMachineError
OperationCaller< std::vector< std::string >)> getStateMachineList
OperationCaller< bool(const std::string &)> stepProgram
Scripting(TaskContext *owner)
OperationCaller< bool(const std::string &)> isProgramPaused
OperationCaller< bool(const std::string &)> startStateMachine
OperationCaller< bool(const std::string &)> unloadStateMachine
OperationCaller< int(const std::string &)> getStateMachineLine
OperationCaller< std::string(const std::string &)> getStateMachineState
OperationCaller< std::string(const std::string &)> getProgramText
OperationCaller< bool(const std::string &)> deactivateStateMachine
OperationCaller< std::string(const std::string &)> getStateMachineStatusStr
Contains TaskContext, Activity, OperationCaller, Operation, Property, InputPort, OutputPort, Attribute.
OperationCaller< bool(const std::string &)> loadPrograms
OperationCaller< int(const std::string &)> getProgramLine
OperationCaller< bool(const std::string &code)> loadStateMachineText
OperationCaller< bool(const std::string &)> hasProgram
OperationCaller< bool(const std::string &, const std::string &)> inStateMachineState
OperationCaller< bool(const std::string &)> isStateMachineRunning
OperationCaller< bool(const std::string &)> runScript
OperationCaller< bool(const std::string &)> startProgram
bool addOperationCaller(base::OperationCallerBaseInvoker &mbi)